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NWN MODULES

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Title  Fallen Star (Final)
Author  Wraithchilde
Submitted / Updated  10-11-2004 / 05-01-2013
Category  Dramatic
Expansions  Requires Both Expansions (SoU & HotU)
Setting  Mixture of unique and FR
Gameplay Length  4+ hours
Number Players  Not tested in multi-player
Language  English
Level Range  Start a new character to choose a custom race
Races  Any, but a custom race recommended
Tricks & Traps  Medium
Roleplay  Medium
Hack & Slash  Medium
Classes  Any
Scope  Medium
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  01
Max # Players  01
Min # Players  01
Min Character Level  01
Content Rating  Mature
Alignments  Any
Description
Discover the hidden plot behind the recent bandit raids. Play one of three custom races, master one of four custom classes. Command twelve different henchmen and unique summons. Collect NPCs who will serve as your personal shopkeepers and advisors. Lots of custom content and a different feel than your normal NWN module.

Files

NameTypeSizeDownloads
wcfstarfinal.rarwcfstarfinal.rar
Submitted: 10-11-2004 / Last Updated: 06-21-2005
rar3.3Mb878
--

Required Hakpaks

NameAuthorSubmittedLast UpdatedDescription
Dungeonlike DungeonVelmar2002-09-03--I always thought that the dungeon tileset is the most boring tileset in NWN. It looks as if someon
Dungeons2Eldonorian2002-09-10--This is the same re-skin of the Dungeon & Crypt tile set as in my first HAK Dungeons. Only diffrence
Elven City InteriorsPasilli2004-07-15--This hak-pak is my new Elven City Interiors Tileset. It uses a re-textured version of some Bioware's
Hills of Wayland v1.1Wayland2002-11-14--Adds new tiles and terrain type, 'GentleHill', to the Rural tileset.
Jungle_lowBaronrage2002-07-23--Add a Jungle tileset into the game, with an Aztec style perfect for lizard folks. A test module, '
SCORE OUT OF 10
8.8
28 votes
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Comments (63):

1 2 3 4 5 6 7

Posted by dashiel at on10/20/04
About the ending. Never mind! Players after the final battle go back to the village.

Posted by dashiel at on10/20/04
This mod has great replay potential due to new races with new skills. There is a modified hench person system that keeps those henchies handy. The haks are well integrated, not just tacked on just because they are available. Even some of the henchies are unique. Obviously a lot of work went into this mod and it gets my hall of fame vote

Posted by dashiel at on10/20/04
Wraitchilde, IIRC I was on my way on a road with Nezig (ogre) in tow. We went over a bridge up a steep section. The Renders attacked and both my henchpersons were toasted. After the battle I found one henchie body, the Shehbui from the village. I looked high and low but could not find the Pali. Oddly enough she did turn up for the big smackdown at the end, although she was never in the hench room at the temple. I have the same question as she-wolf. I think I've finished, but I get no indication as such. This was a really well done and inovative game. The different races and the henchie system really make it a lot of fun.The hak packs, although numerous, add to the uniqueness of the mod. I know people that play a lot of mods get sort of burnt out eventually. Shall I use my bard-red dregon or maybe my dwarven-defender? Ho Hum. This one is really fresh and with the new races has lot of replay value. Download it, you won't be sorry.

Posted by She-Wolf at 2004-10-2005:50:00    
Well, I finally finished the mod. Easily one of the best and surely most original one that was ever my pleasure to play. ***minor spoilers*** Just three little things: First, all the books I ran into are from NWN. What's a book called "The Fate of Neverwinter" for example doing in this great world? Second, all three recall stones have the same description: "This stne was given to you by Aribeth..."?! So my amazon had to wonder - Who the hell is Aribeth??? And third, I killed the main villan. Aside fro a comment from a henchie, nothing else happens. Is this the end, or am I mising an aftermach of some sort (like, speek with the elder or something?) ***end spoilers*** Great work Wraitchilde! Keep 'em coming! :)

Posted by dashiel at on10/20/04
Addendun: Found them. They were still in the cave. Figured they might be so went looking. I used the portal stone and the three of us ended up in the Temple. Early on in the game my paladin henchie was killed and I never could find her body to ressurect her. Bug, or was that supposed to happen.? Very well done game so far. I'll rate it after I finish.

Posted by dashiel at 17:10:00    Voted9.75
Almost to the end and I'm hit with I hope isn't a game ender. spoiler and possible bug. . . . . . . . . . . I killed the dragon leader in the cave. The catlady says we should all meet in the temple and discuss the final assult. I say ok and zap, I am back in the temple in the village with my last two Henchies nowhere in sight. I have tried to find them everywhere in the village (they are not in my party either.) I read the walkthrough and without the catlady it appears I can go no farther. And no I don't have a save game with her. Any ideas?

Posted by kmc at on10/18/04
Very entertaining, impressive use of scripting & content, nice twist in the story line. A bit light on the dialogue. _________________________ KMc

Posted by LintonLisa at 2004-10-1609:35:00    
Alright, few things. First off, the module is weel done, and polished looking. And is fun to play. The story is nice, if not overly focused. I think the point about dialogue options in your readme missed the point. Its not about turning it down a quest, its about just feeling like clicking on any of those options makes a difference. ITs extreme linear, but this is not a bad thing. Over all I give this module an 8/10. Its fun, bug free, has a story (if not completely linear) but its not really balanced at all. ----------------------- Comments: --------- You often give weapons attack bonus and Enchantment bonus +1 Attack bonus gives: +1 attack bonus +1 enchantment gives: +1 attack bonus +1 damage The two do not stack. So an item with +1 AB, and +1 enchantment is actually the same as an item with just +1 enchantment. Example: Sword: +1 AB +1 enchantment ---------------- Gives +1 AB, and +1 damage Sword: +1 enchantment ---------------- Gives +1 AB, and +1 damage Theres really no point to adding AB bonus to something with Enchantment. ------------ On custom class: Well... at level 1 bard, 6 dance, my AB is 30+ on the first attack. In standard DnD, thats a good AB for a level 20!!! The classes are not over powered, they are just not balanced at all. Though, does not stop them being fun. ------------ Combat: So far its "really" easy. Which is not a bad thing, but is not what you promised in the description. Not only is combat easy, but every bad guy seems to be dropping "cure critical potions", which is a little extreme, I have like 100 of them... and I've not yet finished (I've killed bandit leader guy).

Posted by AdamNeko at 00:16:00    Voted9.50
Wraithechild, actually, I figured out where my problem was and have since passed the scenario. More appropriately, I ended up finishing the game by now. Very tricky ending and I like how you've got it set for the Black Drake class.

Posted by sparrow at 2004-10-1412:35:00    
sounds great - can't wait to get into it over the weekend (oh how i enjoy adsl when there is all this great stuff to get... all free, all legal - ALL GOOD!) -sparrow

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