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NWN MODULES

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Title  Lord of the Rings: The Dunedain v1.5
Author  Archaic
Submitted / Updated  04-18-2003 / 12-12-2004
Category  Dramatic
Expansions  NWN-1.61
Setting  Middle-earth
Gameplay Length  1-3 hrs.
Number Players  Single player only...
Language  English
Level Range  You'll need to use the included, preconstructed character (Gandalf).
Tricks & Traps  Light
Roleplay  Medium
Hack & Slash  Light
Scope  Dependant on Module
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  Any
Max # Players  01
Min # Players  01
Min Character Level  Any
Content Rating  Everyone
Description
The Third Age, 2956 Upon learning of Sauron's renewal, Elrond reveals to the child 'Estel' his legacy and destiny in turn: that he is Aragorn, true son of Arathorn II and bearer of the burdensome blood of weak-willed Isildur. Aragorn leaves Rivendell unsure of himself, but intent on disavowing the notion that Man's fate is already decided. Meanwhile, Gandalf the Grey continues to focus his wanderings around the Shire, south of ancient Eriador. He is aware that Saruman has taken up in Isengard, but does not know that the White Wizard has set spies upon him...spies that even now seek the source of Gandalf's interest in that backwater region. Amidst all of this, drawing in and out of civilization like waves upon a shore, are the Dunedain. Rangers are they, of an order that has outlasted their own Kingdom by a thousand years. The evil that rises to prominence in the East once fell their homes within the North. And they will not suffer it again without response.

Reviews

DateReviewerFinal ScoreQuick ProsQuick Cons
2003-05-12codepoetz6.33Beautiful custom visuals, well-written dialog, fast-paced actionRigid story, significant scripting flaws

Files

NameTypeSizeDownloads
Archaic20The_Dunedain_readme.rtfArchaic20The_Dunedain_readme.rtf
Submitted: 04-18-2003 / Last Updated: 04-20-2003
rtf6.46Kb30363
--
TheDunedain_1.5.zipTheDunedain_1.5.zip
Submitted: 04-18-2003 / Last Updated: 02-14-2004
zip15.8Mb33672
--
SCORE OUT OF 10
8.86
54 votes
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Comments (27):

1 2 3

Posted by Paxamericana at 2004-12-1516:36:00    
I don't know, maybe it's my computer, but I also found a lot of bugs in this. It was too bad, because otherwise it was a good module and I really wanted to play it to the end.

Posted by Steve_Savicki at on02/15/05
What happens if we try to play without Gandalf- will we be rejected? _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve

Posted by bnielson at 14:51:00    Voted10.00
Arconious, I played both without any bugs at all. It may be something specific to your machine. NWN doesn't run as uniformly on all machines as it should.

Posted by Archaic at 2004-09-0514:41:00    
Arconius, this was module #1 for me, and although it has a few bugs in it, it's been downloaded and beaten often enough to make me believe that it runs okay for a freshman effort. As for Sons...well, read the message board there. Yours is one of the first genuine bug reports (in over 10,000 downloads) I've ever gotten. Don't exaggerate.

Posted by Arconious at on09/02/04
8 for a great module but ill draw 3pts away due to bugs

Posted by Snowdon at on09/01/04
Fun: 4   Layout / Design: 3   Dialogue 5   Originality / Creativity 7   Quality Control 10   

Posted by Bob at 2004-04-0713:08:00    
If my memory serves, there's a hak called "breestuff" included with this module, right? Does it have custom buildings for the rural tileset? (Because the ones in the original toolset are far from varied.) If there are, can I get only them from another hak or something like that, without downloading the whole module? I am currently logged in in Norway, so connection speed's a bit low..

1 2 3

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