After the defeat of Heurodis in the tower of the winds, you stepped into the Shadow Portal, and disappeared into legend.... or did you?
You find yourself trapped in the Plane of Shadow with assassins and foes around every corner, not knowing who you can trust... or why. Yet you know you must escape, as you feel your life force ebbing the longer you remain in this shadowy domain. Also, you have a new adversary to contend yourself with... a young shadovar priestess, determined to do everything in her power to keep you there - or destroy you.
With the upcoming release of patch 1.69, I got inspired to update Shadohaunt! This is the biggest update since the module's original release, and has been play tested with a rogue, warrior, paladin, druid, and sorcerer. If you note any bugs, please report them here, as I will be checking this page on a daily basis.
********UPDATE: 2/22/08*************
-Removed summon spells from Shadovar
-Removed death spells from Shadovar
-Tweaked *all* Shadovar encounters
-Made Shadovar Mage in Library non-hostile for cutscene.
-Tweaked difficulty. It might be too easy for some classes now, but I'd rather that over it being impossible for others.
-Created new potions and added to stores.
-Made paint for Amelad quest a plot item.
-Changed appearance of Relic of the Reaper to fit trilogy.
-Created description for the Relic of the Reaper.
-Added poisons to select merchants.
-Added potions of Heal to merchants.
-Added "Wind Capsule" on merchants to give haste to any item (works in this module only)
-Added more powerful jewelery/armor/weapons to be more in keeping with the theme of HotU.
-Changed Underground Crypt to give Smugglers a separate area away from the Restless Elven Spirits.
-Adjusted Keepers & Embodiment of the Reaper difficulty.
-Fixed OnAcquire teleportation in Datson's Cellar.
-Added portals to the next door in Datson's Cellar.
-Added a waitress in both taverns.
-Made Walian & Sara temporarily immortal. (plot dependent)