Players should start at least level 4-5 if multiplayer. At least 5 for single player (see readme)
Tricks & Traps
Medium
Roleplay
Medium
Hack & Slash
Heavy
Classes
A lot of fighting, but should match any class, depending on starting level (see readme)
Scope
Epic
DMNeeded
No DM Required
Single or Multiplayer
Single Player or Multiplayer
Max Character Level
10
Max # Players
Any
Min # Players
01
Min Character Level
04
Content Rating
Mature
Alignments
Mostly good behaviour, with some ambiguity
Gameplay Hours
20
Description
*Features* >15 to 25 hours of gameplay. >Over 80 areas to explore. >Fully functioning town, with tavern, gambling hall and town idiot. >Challenging plot driven story set in the Forgotten Realms, combining hack'n slash with roleplaying and puzzles. Playtested for bugs and gameplay balance. >Single player and multiplayer supported >A lot of SOU, HOTU and custom content used. >Additional items to help roleplaying and Dungeon Masters. Warning: requires at least a 800Mhz-1Ghz PC for enjoyable performance. FOR HELP WITH QUESTS ETC.. go to the bottom of the 'The Fate of DaggerdaleDMGuide.txt' provided.
This module originally was meant for characters starting at 1st-3rd level, now it is meant for 4th-10th starting level. It supports single player and single party multiplayer.
You will need all your wits about you if you are to stay alive.
Dagger Falls is fully realized through custom content and scripting.
An intriguing plot driven story with many puzzles and side quests to solve as well.
Epic sized adventuring with many exciting areas to explore.
A map of the areas you will explore.
Hire henchmen to help you complete your quests.
Fun and exciting battles using custom content and scripting which will test the most well prepared adventurers.