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NWN MODULES

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Title  RDM I - The Rise of Drevin-Mur
Author  mherberger
Submitted / Updated  09-17-2004 / 10-12-2005
Category  Dramatic
Expansions  Requires All Expansions (SoU & HotU & CEP)
Setting  Anywhere
Gameplay Length  2-4
Number Players  1-4
Language  English
Level Range  5-8
Races  All
Tricks & Traps  Light
Roleplay  Medium
Hack & Slash  Medium
Classes  All
Scope  Medium
DMNeeded  No DM Required
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  08
Max # Players  04
Min # Players  01
Min Character Level  05
Content Rating  Everyone
Movie Link  Included in the zip file
Alignments  All
Gameplay Hours  <1
Description

An evil has been unleashed upon the land. You have received word requesting assistance in the locating and capturing of the fugitive Drevin-Mur. The future stability of the kingdom is at stake.

This was intended for solo adventurers of 8th level or multi-player groups of two (7th level) to four (5th level). No DM is required. As with most modules, a well-rounded multi group of a fighter class, healer and either a magic-user or thief is desirable but not required, henchmen are available to round out your party for a price. This adventure was designed for characters of good alignment. However, neutrals and even evil alignments can play. It should take between one to four hours to complete.


Reviews

DateReviewerFinal ScoreQuick ProsQuick Cons
2005-11-15QSW4.6Quick Pros: Nice start and end module movies, A few nice effects with regard to some major NPC's. Reasonably balanced encounters.

Quick Cons: Uninspiring dialogue, a thin plot at best, not really fleshed out well. Lacklustre areas and NPCs, disappointing encounters and end to module. Map pins not used consistently.

Files

NameTypeSizeDownloads
RDMv14.zipRDMv14.zip
Submitted: 09-17-2004 / Last Updated: 06-28-2005
zip13.8Mb1366
--
SCORE OUT OF 10
8.54
8 votes
View Stats
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Comments (26):

1 2 3

Posted by mherberger at on07/28/05
My mistake Jimathy. So much for spellchecker huh. I ment tomes as in books. Its amazing that something little like that can slip by. Sorry for the confusion. I will make the correction. Other than that, did you notice anything else?

Posted by Jimathy at 2004-12-0215:28:00    
I got quite confused right at the start of this module. The main plot guy says he found some tombs but uses it like the word tomes. tombs = burial spot for dead people, tomes = books and such. Either I am more confused than i thought, or the author used the wrong word.

Posted by Jimathy at 2004-12-0215:28:00    
I got quite confused right at the start of this module. The main plot guy says he found some tombs but uses it like the word tomes. tombs = burial spot for dead people, tomes = books and such. Either I am more confused than i thought, or the author used the wrong word.

Posted by kmc at on11/22/04
Nice use of atmosphere, and the NPC's with personallity were a nice touch. _________________________ KMc

Posted by mherberger at on07/28/05
Just a message for those who have downloaded this module. If you have any comments or suggestions I would greatly appreciate it as I had begun the next part of this series and will incorporated them in it.

Posted by mherberger at on07/28/05
To date I have been unable to duplicate Quarterling's issue. If any other user have experienced this please post.

1 2 3

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