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NWN MODULES

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Title  Tales of Arterra - The Lost - 1.08
Author  Kevin Chan
Submitted / Updated  06-30-2004 / 11-01-2006
Category  Dungeon Adventure
Expansions  Requires Both Expansions (SoU & HotU)
Setting  Arterra
Gameplay Length  10-15 hours
Number Players  Single-player only.
Language  English
Level Range  Start at level 1
Races  Any
Tricks & Traps  Light
Roleplay  Medium
Hack & Slash  Light
Classes  Any
Scope  Part of Series
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  12
Max # Players  01
Min # Players  01
Min Character Level  01
Content Rating  Mature
Alignments  Any
Gameplay Hours  <1
Description
Your stepfather was slain before your very eyes. Cast out into the world with nothing but the clothes on your back, you journey to the city of Edinburg to find a job, and to find your destiny. Tales of Arterra - The Lost is a story-driven single-player module that takes place on the world of Arterra. Version 1.08 makes minor updates to combat and brings the module to patch 1.65. The sequel is available here. Please visit here for more information. Please email me at [email protected] if you have questions, as I am no longer supporting this module from these forums.

Interviews

SubmittedTitleAuthor
2006-08-212004/2005 Awards Interview - Kevin Chan (Tales of Arterra)Maximus

Files

NameTypeSizeDownloads
ToA_The_Lost_1.08.zipToA_The_Lost_1.08.zip
Submitted: 06-30-2004 / Last Updated: 04-30-2005
zip3.6Mb53661
--
SCORE OUT OF 10
9.63
334 votes
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Comments (30):

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Posted by MrGhosh at on05/22/09
Alright _________________________ Neverwinter Balance Patch Balance Patch Votes according to Strict guideline. See the guideline page Link (\__/) (='.'=) This is Bunny. Copy and paste bunny into (")_(") your signature to help him gain world domination.

Posted by REDCRAIG at 2009-01-2215:49:40    
Question? What is the max number of henchies you can have? As I have 2 at moment but Monty it seems does not rejoin my Party when invited to do so. Or is there a bug here?

Posted by LeslieMS at on01/18/09
This was awesome! The story was amazing. I loved the characters... although it would have been nice to hava an arcane spellcasting NPC =) and maybe a different style of male romancable, not that good old Monty wasn't perfectly lovable of course! Just not every girl's type ;-) Still it was an absolute joy to play... Excellent work! _________________________ Stupidity kills people. Nothing Good comes from ignorance. Knowledge is power that is useless with out the wisdom to use it properly. Be Well and Be Safe, Leslie

Posted by madwizard at on01/07/09
A great module, but not as good as the sequel

Posted by Almaria at on12/22/08
Very good writing and storytelling. Good interaction between PC and NPCs, but I wish the romances had been a lot more detailed. I like that it wasn't all hack 'n' slash. I didn't encounter any bugs. The mod had nice continuity.

Posted by Eva at on11/24/08
Oh! Spoiler*** There may be a bug with the lich. I had encountered him once and agreed to speak with the lords about leaving him alone and he'd leave the city alone. But, I went back to finish the soul gem quest, and I was able to just saunter in, loot his goodies, find the secret door (I believe I even waved in passing), found his phylantery, crushed that, got the "I killed the lich" signal, crushed the soul gems (got the "you're a hero again" signal) and walked out. No lich to fight - something should have tiggered ("Why are you back here, mortal?"). _________________________ Well...who would have thought THAT would happen? NWN Reviewers Forum: Link

Posted by Eva at on11/24/08
I very much enjoyed this mod, and have started part 2. I'm running a female cleric and despite now having 2 clerics in the party, it worked really well. I enjoyed the interaction between the character and companions (although I always enjoy more); Monty at times was a bit too brusque, but, having started part 2, now I understand a bit more why. Evanine is a bit stand offish, and Persey a little too clingy, but, again, you can understand more why in the second part. I'm thinking, however, that some dialogues didn't trigger as reading through some responses here, I don't recall some things happening. Ah, well, it's totally replayable anyway. My only true suggestion though not-really-a-complaint would be to have daytime quests for our folks so that they're not waiting around for nighttime patrol. I hate just wasting time - although I did get quite a lot of shopping in and changed the color of my outfit several times. Oh! And bugged Monty with my constant "jabbering"! The combats were well balanced; dialogue and storyline on the whole well thought out. _________________________ Well...who would have thought THAT would happen? NWN Reviewers Forum: Link

Posted by amers1015 at on11/21/08
Absolutely excellent module. Easily one of the best I've ever played. No bugs, great story, interesting characters. Thank you for your hard work! _________________________ The less you know, the more you believe.

Posted by Caller_in_Darkness at on11/09/08
Great work. In my opinion even a bit better than it's sequel. Thanks for this outstanding mod.

Posted by Casz at 2008-10-2800:23:59    
The belt is sold at the Lazy Lion Inn which is in the City Center and +3 Armor is sold by Eomir at the Adventurer's Rack in the Merchant District.

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