"Slide closer to me and hold me in your arms... We will keep the cold at bay."
The softly spoken words followed by the tenderest of kisses send you drifting off to sleep; deeply snuggled in Aribeth's warm embrace. Your contentment provides fertile ground for a long night of pleasant dreaming. Scenes from the past few months of your heroic accomplishments are relived; squaring off against Obould Many-Arrows, your battle against the ancient, mighty Red Wyrm Klauth, your world-saving venture into the Source Stone. Every sequence, though, ultimately returns to a focus on Aribeth. The day you received her letter, the first time your eyes met, the first battle within the Graduation Chamber... The first time she spoke your name, the first embrace and kiss.
Aribeth gradually becomes the sole object of your peaceful dreaming.
Aribeth, herself, has drifted off to sleep into a night filled with long and vivid dreaming. Heartwarming scenes from her youth occupy her dream world; reliving conversations with her parents or a dear friend, and remembering how they cultivated her hopes and dreams. Passing over the trauma in her life, ultimately, her dreams also shift to visions of you. Her strong attraction the moment your eyes met and how she felt a nervous quivering; making her feel like a silly child. The fear that Fenthick would discover her feelings for you. And then to your touch, your caress, your eyes and smile... and your kiss. Dashed hopes and broken dreams have found their way into Aribeth's life, but they have led her into your arms, and tonight, while dreaming peacefully by your side, she smiles.
"Then all is silent and the snow falls, settling soft and slow. The evening deepens, and the grey folds closer earth and sky. The world seems shrouded, far away; its noises sleep, and I, as secret as yon buried stream, plod dumbly on, and dream." Archibald Lampman
Assumptions/Presumptions on player perspective. This module series mainly focuses on Aribeth and the player character's developing relationship. It is a module that is geared to those player characters, such as my own, that were attentive to Aribeth in the official campaign.
It is a ROMANCE, there is no friendship storyline for male or female player characters, that would be an entirely different storyline and module.
Aribeth's Revival is a niche module that is devoted to following a specific storyline that was present in the Official Campaign.
It is for those of us that acquired the necessary evidence that suggested that she should be shown mercy and those who entered the Source Stone with a hopeful outlook after having a positive dialogue with prisoner Aribeth; regarding your mutual/shared feelings.
I make the assumption that a significant relationship had developed over the span of many months where the PC and Aribeth spent many hours, days, weeks, etc., in close contact.
I emphasize this because if you don't, or are unwilling to, view the modules from this perspective, then they probably won't be something you'd want to download.
Did I mention:
It is a ROMANCE, there is no friendship storyline for male or female player characters, that would be an entirely different storyline and module. It would be a great idea for a module, but that would be too much for me to handle.
Aribeths_Revival_II_CEP.rar
Older CEP VERSION (1.52 and patch 1.66) of Aribeth's Revival. Be aware! This module might be more buggy than the non-CEP. Updated August 5th, 2007 8:00PM US East. Contains the CEP HAK and other files.
Aribeth's Revival II PATCH 1.66. This is the older 1.66 version for anyone who has yet to update to 1.68. Posted Jan. 15th, 2008. This ZIP compressed file also has the older 1.66 HAK for part II.
Aribeth II Epilogue.zip (post-BETA Sep 21st, 2006 2:30PM US EST)
Now included in the main module files, both CEP and non-CEP! You won't need to download this one if you have the updated module files.
An epilogue module that adds more content to the end of Aribeth's Revival II. It is sort of an experimental endeavor. It requires the non-CEP hakpacks from part I and II and the ari_rev_music.hak. It will play a music file from part I if you have previously downloaded them.
New, posted June 27th, 2007- This music file should have been available in the main music hak back from the start. It is the song that is played in the opening cutscene. I'll add it to the main music hak, so you only need to download this if you have already downloaded the main hak and want to hear the intro.
Aribeth's Revival II - Main module file in zipped format, with the generic music .hak file and readme.doc. Latest UPDATE on Jan 15th, 2008. This is now the patch 1.68 module file, which does have some newer content compared to the patch 1.66 version. --This is the most recent and up to date module version--
Aribeth's Revival II-HAK in ZIPPED format. UPDATED Jan 15th, 2008 for patch 1.68 and with Aribeth Armor changes -- You only need to download the RAR or the ZIP hak, you don't need both. RAR is a faster download, but some people depend on ZIP files, so I'll post both. You need to get this update if you haven't already.
This is Aribeth's Revival II built with CEP 2.0 and patch 1.68, posted February 29th, 2008. The most up to date CEP module. It has been tested a few times, but I don't think there should be any issues. The compressed zip package also contains the required HAK (ari_rev_2_cep.hak) file and the generic music hak file. If you want custom music, then you still need to download the music files and hak that are posted here in this list.
Aribeth's Revival II-HAK in RAR format. UPDATED to patch 1.68 with Aribeth Armor changes, Jan 15, 2008-- If you have RAR, then you don't need the ZIPs. Choose one or the other, not both. Updated elven heads; included 7 heads from commonwealth hak.
Posted by Dalethfc at 2012-10-24 18:59:22 Voted 9.25 on 10/24/12
Hi Poecile,, I have a question. I saved after entering Jesh's cabin, when I loaded that save, I get no script, you talk to people and they just comment. Ari asks if I want her to teamup. any command I can run ? _________________________ Dalethfc
Thank you Tanni, I ran out of steam working on part III as I found myself going back to II and I to try to correct all the little hangups people seemed to find, like Mr. Savicki below.
People try to jerry-rig through snafus and tend to make things worse and blow up the module progress and then they come asking for help and I have no clue how to guide them when they've been tinkering around...
Just a sustained amount of frustration and grief bogged me down and I stopped work on part III.
Check out Savicki's comment on the CEP module part I, good example of the kind of people one has to communicate with over the years.
Posted by tanni at 2012-06-25 11:22:45 Voted 10.00 on 06/25/12
very nice work! but I have to ask what about the third part?
Steve, it sounds like you are mixing up patch versions and perhaps are using an older module?
If you play the non-CEP module with all the up to date haks, it should be fine.
It also sounds like you might be breaking some script handling with your 'home-made' work arounds.
This one has as much interaction with Aribeth, there is just a brief period where you are separated.
Thanks Command13, but it is cases like Steve's that really bogged me down and out.
Posted by Steve_Savicki at 2012-05-24 19:51:05 Voted 7.50 on 05/24/12
Okay, I just jumped to the henchmen.
Not enough Aribeth companionship.
I liked the first chapter better. _________________________ Steve's Characters - please don't forget to vote on them if you play them.
Thanks,
Steve
Posted by Steve_Savicki at 2012-05-23 19:52:20 Voted 7.50 on 05/24/12
Outdated scripting lead to a fatal error- I can get my PC to unlock the inn door to let Aribeth in.
I then walk in, but am then kicked out.
Poecile, you really do need a walkthrough because there is so much complexity here. _________________________ Steve's Characters - please don't forget to vote on them if you play them.
Thanks,
Steve
Posted by Steve_Savicki at 2012-05-23 06:13:35 Voted 7.50 on 05/24/12
Is there a walkthrough; I am lost. _________________________ Steve's Characters - please don't forget to vote on them if you play them.
Thanks,
Steve
Posted by Steve_Savicki at 2012-05-23 05:46:52 Voted 7.50 on 05/24/12
I'm stuck in the cavern, what do I do? _________________________ Steve's Characters - please don't forget to vote on them if you play them.
Thanks,
Steve
Posted by Command 13 at 2012-04-30 20:59:01 Voted 10.00 on 04/30/12
I've been following this series since the beginning, I just made a new account here because I lost my old one specifically to be able to make this post. I just wanted you to know that as long as it's been there are still people who would be excited to see a final release to this series if you ever feel like getting back to it. I would happily re-install NWN (have a new computer) and play through the whole series again.
If you never get back to it I understand, thanks again for releasing it, it's really great. Good luck to you in whatever you do.
I think you're right for the CEP to non-CEP transition, but if you had different patch versions, I still think it might have smooth transitions. If you went from patch 1.66 to 1.68 or vice versa, it should work.
I have never heard from someone who lost gear, so I'm really not sure what happened.
Hina, it is possible that you may have used a different version for part I, the Interlude and part II? Maybe a different patch version or CEP/non-CEP versions?
Hello,
maybe i'm just blind but I really worry where some of Aribeth's gear could have vanished. Just rescued her from the Zhentarim, but it wasn't anywhere in the bandit's house.
Her armor and sword (and maybe something other I've forgotten)were in the chest at the starting room, but some things (especially the ring the PC gave her in Chapter 1 and some equipment I canÄt precisely remember) aren't there.
Any Ideas or Hints?
Posted by TomaszTrapczynski at 2011-03-24 13:36:22 Voted 10.00 on 03/24/11
Nicely played I hope it will be the completion of this module.
greenriceman, I commented to your comment a while back, on the CEP part I page. I am not actively working on the continuing story, at this time, but I might pull the ol' Toolset off the shelf. I have put some time into the sequel, so there is some new content, but it isn't nearly ready for a release.
MackyMac ' "(I just love it when happy accidents work out)
"
You know they say the road to hell is paved with good intentions (like with Aribeth in HotU)... Well, could that mean that the road to heaven is paved with happy accidents? 8-)
Posted by greenriceman at 2011-02-18 07:02:56 Voted 10.00 on 02/18/11
see comments in Aribeth's Revival I.
Posted by MackyMac at 2011-02-14 05:33:06 Voted 10.00 on 01/27/11
**The class change should have been permanent, however, I built the Epilogue module, which contains the ritual, after part II had been out for several months, alas, I forgot to tweak the portrait, however, I chose that one, since she'd be relaxing at that time and not in her armor. Later, when I combined the Epilogue with the main module, I just didn't bother to tweak the portrait.
Cool. Even though I asked, I still felt like the portrait change had the feeling of intentionality. I like it. (I just love it when happy accidents work out)
_________________________ I'll tell you all my secrets but I lie about my past
I sign out and then I remember. If, say, you had a level 6 Aribeth and I had a level 4 Aribeth from part I, it would be much more difficult for me to set up her dual-class. You'd be 5/1 or 6/1 and I'd be 4/1 or 3/1. Too complicated for me to bother with that when I could just set them all to the same starting point. I'll just leave it to Tyr and Hanali to sort out the details. 8-)
I thought some of her behavior or dialogue might be too indicative of a change, especially when contrasted to the Official Campaign Aribeth.
I did try to be somewhat subtle about it, though... You could say that her 'flashback' episodes kinda 'bleed-through' and are expressed in her demeanor, in a way. That's another way to look at it. The bird in a cage was one instance, but that wasn't a necessary dialogue, it was in one of the baker's mill rooms.
A few people have noted this difference over the years, mostly in a quizzical way, not understanding that it was intentional in the way I explained.
The class change should have been permanent, however, I built the Epilogue module, which contains the ritual, after part II had been out for several months, alas, I forgot to tweak the portrait, however, I chose that one, since she'd be relaxing at that time and not in her armor. Later, when I combined the Epilogue with the main module, I just didn't bother to tweak the portrait.
"Words cannot express� well, further words cannot express�"
Naturally! 8-) Thanks.
And yeah, there is a leveling reset for Aribeth's character, it had to do with my creating dual-classed henchmen (LvL 1 Paladin, Level 3 Ranger), at the time. She's either L4 ranger or L3/L1, Ranger/Paladin, or maybe it was Paladin/Ranger?
I can't remember why, exactly, but I felt it best to start her out that way and to continue from this level point going forward and it had to do with the henchmen level up scripts for dual-henchmen. I'm a bit rusty when it comes to those scripts, as far as remembering the specifics.
Posted by MackyMac at 2011-02-11 10:04:50 Voted 10.00 on 01/27/11
Thanks for the response Poecile!
**The voice and manner of Aribeth was something that I debated with myself and others at the Bioware forums. It was the process of gathering other people's thoughts about a character that had a limited backstory.
I actually wondered about that at some point much later as I played if there was a deliberate reasoning behind that. Thanks for breaking it down. I can see iy, at least to a point. Now I'm wondering if a) that rationale isn't working quite so well otherwise it might have been more clear or b) maybe it was something I should have more readily picked up on. I'll have to play again and see if I think differently about it. In any case, I liked reading your reasoning on that.
**In part II, the conversation by the gravestones, early on, determines whether or not she continues on as a Paladin or a Ranger.
When I played I did that part twice, but shortly after I had to reload for some goofy reason that I cannot recall. The first time she went ranger� the second I thought "Bah what the heck" and went paladin.
The one question I have on that situation is, does it determine her path once and for all or can she change again based on future dialogue responses?
I only ask because at the very end when we began the ritual her portrait switched from Paladin Aribeth to Ranger Aribeth. At first I thought that one of my last dialogue options switched her over. However I also thought maybe you had the portrait intentionally switch since the ritual is rooted in the whole naturalistic thing. ("naturalistic thing"�gahh! Sounds like something Ranger Aribeth would say! :P )
Just curious on that.
**I came up with the ritual, and subsequent rituals, on my own, using the above dogma as a foundation or guide for those scenes, I was inspired by Hanali, you could say. I'm not sure I quoted the entire paragraph in the campaign conversation, but I got the most pertinent lines, I think.
Well that's just awesome. You sir are a bona-fide bad-ass.
I thought it was cool enough when I considered that you may have simply adapted it to your story. That is hands-down one of the best written romance moments I've played in a mod. Very intense.
Words cannot express� well, further words cannot express�
***'I hear the drum beats for a part III, I hear 'em. Maybe I'll listen to them.
Thank you for the follow up, and addressing the possibility of a Part3
(BEAT THOSE DRUMS LOUDER YOU WORMS!
The man isn't made of ears!)
Oh one other thing� I saw it mentioned elsewhere in the comments that somebody noticed a disparity in Aribeth's levels from Part1 to Part2. I thought I noticed the same thing. I'm not 100%, but I'm fairly sure I ended Part1 at L5 (and Aribeth at the same level). In Part 2 I leveled up to L6 just after I rescue her. That's when I saw she was just L4.
I'd have to replay to be sure about Aribeth's level (naturally I'm sure about my char's level). Don't know if it is something you've noticed at all since whenever that other comment was made.
It didn't give me game play problems though.
_________________________ I'll tell you all my secrets but I lie about my past
Posted by greenriceman at 2011-02-08 07:43:58 Voted 10.00 on 02/18/11
Oh my, nothing better to knock a twit-spam (like that term you used) post than a nice and meaty one, heh, thanks MackyMac!
Yeah, the HotU effort was lackluster, I do think they had the best intentions in mind, but you know how the saying goes, and this case, it was literal, there she sat in a chunk of ice.
The voice and manner of Aribeth was something that I debated with myself and others at the Bioware forums. It was the process of gathering other people's thoughts about a character that had a limited backstory.
For example, she's an Elf, typically Chaotic in alignment, but she's also garnered interest from Tyr, a human deity, and she becomes a Paladin under his service, how does that all come about?
So we've tossed around our thoughts and what not and I have to give BearThing credit for kinda supporting my own ideas that I held prior to engaging in any discussion, i.e. maybe there's some human lineage somewhere in her past and perhaps she's apt to exhibit a more chaotic nature given the circumstances where she finds herself no longer under service to Tyr.
So, I decided upon that path and, especially since she's "Absorbing" the past that has long been buried within her being, she's undergoing a process that we perhaps should recognize as being overwhelming to her nature/personality...
She starts out being prone to exhibiting a more youthful and chaotic demeanor where you could say she does act or talk in a juvenille way. It the process of coming to terms with her past/youth. It is expressing itself as we go along.
In part II, the conversation by the gravestones, early on, determines whether or not she continues on as a Paladin or a Ranger.
Sometimes I think I should remember to ask a PC if they played with her as a R or as a P, it would help me understand the comments a little better.
So, at that point in time, she should continue on with her more chaotic attitude/demeanor or she should start to resemble the character we see in the OC, though somewhat affected by the rush of past memories.
Oh, and lest I forget, thorns would work better there, you're probably right about that, I probably had Moo-ella on my mind and came up with barbed-wire.
There are a few lines that are unique to a female-female path, and that *was* about whether or not people would frown upon seeing them dance at the Graduation Ceremony, and there are female-elven specific and female-human specific answers, too. I think Linu's opening dialogue, in part I's beginning, also has a variation based on gender and race.
The dogma of Hanali Celanil is on page 128 in the Faiths and Pantheons manual, E.Boyd, E.Mona pg.128-9-
"Life is worth living because of the beauty found in the world and the love that draws twin hearts together. Nurture what is beautiful in life , and let beauty's rapturous glow enliven and brigten the lives of those around you. The greatest joy is the rapture of newfound love and the tide of romance that sweeps over those wrapped in its embrace. Find love wherever it takes root, and bring it to the fullest bloom so that all may share in the joy and beauty it creates. Always give shelter and succor to young lovers, for their hearts are the truest guide to life's proper course."
I came up with the ritual, and subsequent rituals, on my own, using the above dogma as a foundation or guide for those scenes, I was inspired by Hanali, you could say. I'm not sure I quoted the entire paragraph in the campaign conversation, but I got the most pertinent lines, I think.
Yeah, I hear you about Lord Nasher, he is a tricky sort to figure out, it was a real fine mess of things he got himself into. He had been afflicted by the Wailing Death, and he was probably in and out of consciousness or even at death's door for some time, then he's saved and one of the first big things he does is to execute Fenthick and exile Aribeth to Port Llast.
I'm not done with his character, but mainly I feel like I wanted to make it seem he was capitulating to the PC, mainly as a dog between his tail type of guilty conscience where the PC has proven so many things to others and how the PC has triumphed in the wake of adversity. I don't think Lord Nasher would be so much a crusty hard-ass about telling the PC to shove off now that everything is peachy keen.
He was a heralded adventurer himself, back in his younger days, and I think he would sympathize with the PC. So, just what would he be mulling over in his mind if not the inevitable when the hero/heroine returns - "I know I'll have to address the Aribeth situation with PC, I have to show him/her some leniency, seeing all he/she has accomplished, maybe I was wrong and the PC was right, etc."
'ugh, look at all the words I've said. That's just ridiculous'.
8-), that was funny. Thanks for a nice and entertaining read! I hear the drum beats for a part III, I hear 'em. Maybe I'll listen to them.
Posted by MackyMac at 2011-01-27 09:27:18 Voted 10.00 on 01/27/11
Blah Blah Blah, I've already given a ridiculously lengthy review on the series so far on the Part1 page.
In short, many thanks, it was fantastic. A well needed follow to the OC. Truly a gift to those who are fans of and sympathized with Aribeth. I look forward to playing again, perhaps with a bard combo. Aribeth could use some serenading I think.
If there were a Part3 (please say yes) would that wrap things up and be the final?
Thanks again...again. _________________________ I'll tell you all my secrets but I lie about my past
Posted by Beerbaron72 at 2010-12-23 04:14:32 Voted 10.00
Especially, be careful with these users:
- GODSlayerofdoom;
- ishg;
- kickbong;
- USHUHAIA.
Cheers! ;)
Posted by Beerbaron72 at 2010-12-23 04:11:02 Voted 10.00
I see... in this period there's a troll attack agains a lot of builders (included me) in advantage to a certain mod serie... Clearly, someone doesn't like the ranking of some mudules, and tries to down-rank them.
Me, McV, Fester Pot, Tukaram and many others have just suffered and are still suffering this childish "treatment "....so, be careful, ok? ;)
So it's just another case of "drive-by" down voting? Somewhat surprising that it still happens after all this time, and disappointing, but his comment is gone, so it's all good 8-)
Posted by Beerbaron72 at 2010-12-22 03:54:25 Voted 10.00
Poe, beware of "conduce al vecchio", he's a troll!
I can only suggest that you download the readme help files that are at Aribeth's Revival part I. That should get you started.
If you need specific help, come back with a question.
Basically, there is a module with the CEP pack and without the CEP pack. If you are new to this, go with the module that does not have the CEP.
It is the same story and module anyway, it is just that the CEP would let you use a custom player character (PC).
Also, go with the newest updates, the newest patch. I kept some of the older patched modules up here, even going back to the first version, NWN1.29, without SoU and HotU.
Posted by EthernalWanderer at 2010-10-11 06:57:21 Voted 10.00 on 10/11/10