Various countries in Europe and the Middle East during the Arthurian Age.
Gameplay Length
Due to the now more open-ended style of the game, players can quest for hours or days before they reach the end.
Number Players
Designed for single player experience.
Language
English
Level Range
Level 1 - 40 Max.
Races
Any
Tricks & Traps
Medium
Roleplay
Medium
Hack & Slash
Heavy
Classes
Any, but Fighting Classes will have the most fun.
Scope
Epic
DMNeeded
No DM Required
Single or Multiplayer
Single Player
Max Character Level
03
Max # Players
01
Min # Players
01
Min Character Level
01
Content Rating
Mature
Alignments
Any Alignments
Gameplay Hours
60+
Description
Note: WinRAR and 7-Zip are required to extract all downloaded files.
REQUIREMENTS:
*** Requires Nwn 1.68, and all released expansions (SoU, HotU, and CEP 1.68) ***
**You must have the hak cep1patch168_ck (CEP 1.68 Cloak Patch); it comes in the latest standard CEP 1.68 patch update.**
OTHER REQUIREMENTS:
KotHG requires the KotHG Music Pack. Put the music hak in the nwn hak folder and place all .bmu music files into the nwn music folder.
Also requires the Hak Pak "Bloodthorne Placeables for CEP", which can be found here for download along with the game module. Put the module in your nwn mod
folder and put the hak in your nwn hak folder. Then you'll be ready to play!
The erf file is only for importing the placeables into your own modules as I have outlined in the Contents readme I included with the placeables hak itself.
The last Hak Paks required to play this module are the two I have listed below:
1. A new version of TSR Rideable Horses System 1.0 by Rosietreats and others... that can be downloaded fully along with my placeables and music packs. This new version I have posted here fixes a bug in the original TSR system that made a lot of 1.67 content not show up. It now works flawlessly with 1.67, 1.68, and the CEP 1.68.
2. 69Doors v2 (One of my favorite Door Packs, which I have 7-Zipped down to a mere 3.90 MB for your convenience.)
That said, what follows are some very important details about this module:
RATING:
This mod is for mature players only... due to some occasionally adult subject matter and very heavily controversial religious issues, as well as blood and gore; sexual references and situations that may be offensive to some players;
especially not suitable for children! Player's discretion, is advised.
DESCRIPTION:
From the setting out of three knights from Camelot upon their quest for the Holy Grail, to the originl founding of the Knights Templar so many long years
later, this module chronicles the tale of a single brave knight who was, in a way, destined to have a hand in both events. You are that knight... and this
destiny is yours! There are riddles to solve, sacred relics to uncover, fiends to do battle with, even some damsels in distress... and a sweeping saga that will take you all the way from Britain to the Middle East. For all of those players seeking after a darker path, there is even the ability to "sell your soul" and become one of the order of Death Knights. You can be chivalrous or you can be villainous, the choice is yours... and the Grail so awaits those wise or cunning enough to win their way to reach it. However, the question of just what the Grail truly is will lead you toward a final discovery that will change forever everything that you may have thought you ever knew about that legendary relic. Note: The item that makes you a Death Knight is only un-removeable in this module. You can take it with you to other modules, but in them it will be removeable. In this way, your new Death Knight state of being can be taken with you, while it's "curse" aspect is only in this game. Below are just a few of my many inspirations for the making of this mod:
INSPIRATIONS:
My inspirations for this module - The old PC game Conquests of Camelot (not to be confused with the game Dark Age of Camelot!), the classic novels "Le Morte D'Arthur" by Sir Thomas Malory and Tennyson's "Idylls of the King"; the histories of the Knights Templar and (of course!) the Holy Grail, and Celtic Myths & Legends most especially concerning the lost land of Ys... and last but not least the legends of the ancient Gnostics. If it were not for all these great sources, this module would never have been possible to make.
That said, enjoy the grand quest... and prepare for surprises at the end!
DISCLAIMER:
Disclaimer: I did not write any of the music in the music pack, all I did was compile the pack itself with music from various sources. Credit goes to all of the original artists, whomever they were. Cheers!