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NWN MODULES

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Title  Torn Asunder
Author  Easily Amused
Submitted / Updated  12-05-2006 / 07-01-2011
Category  Various Settings
Expansions  Requires Both Expansions (SoU & HotU)
Setting  This module is set within the warring nations of Onoria and Terentia, as well as the lost city of the dead, Severance.
Gameplay Length  At least eight hours without attempting any side quests. Total gameplay hours vary based on the quests you attempt.
Number Players  Single player only.
Language  English
Level Range  15 - 25
Races  Any can be used
Tricks & Traps  Light
Roleplay  Medium
Hack & Slash  Heavy
Classes  All classes are playable.
Scope  Epic
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  Any
Max # Players  01
Min # Players  01
Min Character Level  01
Forums  Link
Content Rating  Teen
Alignments  All alignments accepted.
Gameplay Hours  15
Description
After fighting a desperate battle against foreign invaders, you return from war as a hero, but find much has changed in your absence. Caught in the snares of a power-hungry wizard, you are whisked away to another plane of existence, and enter a world with no memory, where the souls of the damned wander without rest. Though treachery lurks in every shadow, faithful allies are willing to lend their services any way they can. Will you ever be able to return to the world you once knew and confront the sinister wizard whose true intentions are yet unknown?

New Characters recommended. All characters are automatically leveled to lvl 15.

- Original music
- Four henchmen total. Two at a time with the abitily to switch any time.
- Mobile store with special weapons to sell, including secret items.
- Unique and amazing boss battles. Much more than just hack 'n slash.
- Gameplay so big, we had to split it into two modules!
- Fun and unusual sidequests. Seek the favor of a reclusive dragon, or corner the real estate market in the city of the dead.
- New type of sidequest: Raids. Go on missions against the enemy and turn the tide of war in your favor. Be warned! Failure is possible and will make the coming battles more difficult!

Please visit our website and give us your feedback. We'll take your comments to heart in our next update, which will expand our existing roleplaying options and fix any bugs that crop up. You can find our website at www.tornasundermod.net

Files

NameTypeSizeDownloads
tornasunder1.ziptornasunder1.zip
Submitted: 12-05-2006 / Last Updated: 12-05-2006
zip16.5Mb2782
Contains Torn Asunder Part 1 module, ReadMe, hak paks and .tlk. Be sure to also download tornasunder2, as the mod is split between two downloads.
tornasunder2.ziptornasunder2.zip
Submitted: 12-05-2006 / Last Updated: 12-05-2006
zip18.3Mb2585
Contains Torn Asunder Part 2 and custom music files. Be sure to also download tornasunder1, as the mod is split between two downloads.
SCORE OUT OF 10
8.64
29 votes
View Stats
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SCREENS

Logo for Torn Asunder


Concept art of one of the henchmen of Torn Asunder, Giles.


Screenshot of the teleporter


Screenshot. Bridge over lava


Screenshot. Assault on the enemy camp.


Screenshot. Assault on the enemy base.


Screenshot. Boss battle.


Screenshot. Keeper's realm.





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Comments (30):

1 2 3

Posted by seraphimsage1 at on11/09/10
It's been awhile since I played this, but I remember thoroughly enjoying it, so here is my vote. _________________________ My Website: Link Upcoming Submissions: Module: Nihil Trilogy Past Submissions: Module: Ravenloft Revelations Area Prefab: Arcane Fellowship Tower Area Prefab: Feathered Serpent Beach Area Prefab: Elven Courtyard

Posted by gustave154 at on11/06/10
enjoyed this mod! 10/10

Posted by karmapoint at on10/21/10
good work! :D

Posted by karmapoint at on10/21/10
nice piece of work

Posted by Epona at on09/01/10
This could've been a hell of a mod. Story was nice, characters were likeable, cool items and mostly decent dialogue. Unfortunately it just isn't. Instead it became very, very frustrating because of the many bugs. I've encountered just about all the bugs mentioned in previous comments, topped by one more. *SPOILER* Somehow I couldn't exit the Resistance camp, even after talking to all of the NPC's. The waypoint was broken, and it wouldn't let me transfer. I tried using debug mode, but ended up in the middle of the enemy camp, with the Resistance far behind me. That, combined with the previous mentioned bugs took all the fun away for me. The most frustrating one was Giles returning to his part 1 state when I re-summoned him after the sneak raid. Bye, bye cool armour, bye bye epic items I gave him. *END SPOILER* A real shame, because I was really looking forward to playing this one out till the end. Before the bugs started I really was having great fun with the module. Close, but no cigar... _________________________ "By believing, one can see"

Posted by Blackstirian at on06/27/10
Awesome mod. The Severance section was hilarious! Whole module was well done, with neat items.

Posted by geostar1024 at 2010-02-0703:06:53    
Having finished part 1, I must say that overall this is an excellent module. The initial cutscene, NPC dialog, variety of (powerful) items, henchmen, and the giving of XP only for quest completion make it quite enjoyable. However, the crash/corrupted save bug after the Baron fight was somewhat annoying until I realized that the first module ends right there. Also, there's several bugs in the way moondust is handled: if you simply drop the moondust out of your inventory after opening up the portable store, you can still buy a special item but not lose the moondust; also, if you buy a special item, all moondust currently in your inventory appears to be removed, not just what was required to purchase the item.

Posted by deathangel at on11/04/09
I liked it. the gender recognition is cool. I really like that in a mod. _________________________ Dying's easy Living's hard "Don't fear the dark...fear what's in it." "Freedom is secured not by the fulfilling of one's desires, but by the removal of desire." -Epictetus (\__/) (='.'=) This is Bunny. Copy and paste bunny into (")_(") your signature to help him gain world domination. Check out my stuff at fanfiction.net Link

Posted by RyanC08 at on06/26/09
I found this module to be rather frustrating and somewhat buggy. I gave up at least halfway through. Good ideas, and characters, though. I really liked the intro cutscene. It was done beautifully. The gender recognization script (for the boy/girlfriend) made me smile.

Posted by Dalethfc at 2009-02-2610:53:02    
Having trouble,, as everytime something is going on the damn scripts stop you doing anything and it's like it's trying to run a cutscreen, everyone is fighting so you cant really talk to anyone,,, grrrr _________________________ Dalethfc

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