After fighting a desperate battle against foreign invaders, you return from war as a hero, but find much has changed in your absence. Caught in the snares of a power-hungry wizard, you are whisked away to another plane of existence, and enter a world with no memory, where the souls of the damned wander without rest. Though treachery lurks in every shadow, faithful allies are willing to lend their services any way they can. Will you ever be able to return to the world you once knew and confront the sinister wizard whose true intentions are yet unknown?
New Characters recommended. All characters are automatically leveled to lvl 15.
- Original music
- Four henchmen total. Two at a time with the abitily to switch any time.
- Mobile store with special weapons to sell, including secret items.
- Unique and amazing boss battles. Much more than just hack 'n slash.
- Gameplay so big, we had to split it into two modules!
- Fun and unusual sidequests. Seek the favor of a reclusive dragon, or corner the real estate market in the city of the dead.
- New type of sidequest: Raids. Go on missions against the enemy and turn the tide of war in your favor. Be warned! Failure is possible and will make the coming battles more difficult!
Please visit our website and give us your feedback. We'll take your comments to heart in our next update, which will expand our existing roleplaying options and fix any bugs that crop up. You can find our website at www.tornasundermod.net
Hey ladynaava, appreciate your feedback. :) The final dialogue has been beaten down heavily so Corwyn/Cielle actually express interest in your fate, for good or ill. I suppose the 'Neutral' ending was the happily ever after (sort of) if you were nice to your love interest throughout the game. To be honest, I didn't really care for the direction of the ending, but being a lowbie programmer at the time prevented me from contributing something better. There's a fair chance I'll add an ending, where Saris gives up his soul to YOU instead, and repents for all the evil crap he's pulled. Of course, you'll have to be nice to everyone and have high ratings with the town and your love interest first. =) We'll see if I get a good response from the playtesters of the update, and proceed from there. =) _________________________ MadHenchbot aka Brian Nelson Formerly of 'Easily Amused' Celestial Chronicles Torn Asunder
Posted by ladynaava at 20:15:40 Voted9.00
Glad to hear you made some updates. Did you fix the ending? SPOILERS I thought it could use a happy one... I felt a bit let down to go through all that to end up with a series of gotcha endings. I'd much rather have one where you and your love interest survive to have some sort of romance. I also thought Corwyn should not let you sacrifice yourself to join with dad... IT seemed a bit wierd especially if you are the opposite gender I'd much rather something happen where Corwyn killed his dad to prevent you from dying. For someone who hates his dad he seems to stand around and do nothing towards the end.
Posted by MadHenchbot at 2009-02-2218:33:14
Hey all, a beta version of the update has been added to the vault as a stand-alone mod in dire need of playtesting. If and when it reaches a point where the mod reaches 'polish', I will re-update it here and remove the other one. If you're a fan of our work, please help me playtest it one last time. :) _________________________ MadHenchbot aka Brian Nelson Formerly of 'Easily Amused' Celestial Chronicles Torn Asunder
Posted by MadHenchbot at 2008-12-2914:05:35
Wow, I can't believe people are still downloading this module! This is MadHenchbot (formally the artist known as MAD_WOOKIE) and I'm just commenting to thank you all for your support of our project, buggy as it was. There have been several MAJOR overhauls to the project since its initial release, but due to the scope of the mod and the lack of playtesters, I've been hesitant to update it to the Vault. Judging by the number of comments here, I'm tempted to upload it as it exists now. Some of the major updates: - OPENING MOVIE! YAY! - improved henchie dialogue/relationships - epic bug fixing - inclusion of 'lost' music tracks - new areas of interest (Smuggler's Dock, Resistance Camp by firelight) - COMPLETE walkthrough Also, I've recently submitted a pet project of mine entitled "Celestial Chronicles." It's a very short mod (~1 hour), but has a mess of unique scripting and gameplay, and I think it highlights a lot of the new content in CEP. Please take a look at it and let me know what you think! Thank you again, and happy gaming to you all. _________________________ MadHenchbot aka Brian Nelson Formerly of 'Easily Amused' Celestial Chronicles Torn Asunder
Posted by Almaria at on12/22/08
Overall, I enjoyed this mod. I encountered a lot of bugs and had to restart the game, but I was able to finish it. I wish there was more to the romance. I liked the original things in the game, like the moon dust trading.
Posted by Untitled_Dragon at on11/12/08
Encountered a few bug at the later part of the mod. Wish there was another ending cause I sincerely doubt my character would trust the guy who killed her. But all in all it was pretty good.
Posted by Caller_in_Darkness at on11/06/08
Nice module with a different approach than the usual way. The romance is a bit strange at the end, but this may be based on some bug problems I was encountering during the last third of the mod.
Posted by LadyoftheGroves at 2008-08-0422:56:54
When I defeat the Baron, his body still looks like I should have an action to attack it (it still lights up red and all) and I can't take anything off the body, and I can't get through the door behind the Baron's throne. Could you give me some help on what to do next?
Posted by aleoneon at 2008-07-0420:34:05
Erm.. my game keeps crashing when I try to select to weapons tab in the portable gnome's inventory. Is that where the Alchemist's Fire DX is located? Because I haven't been able to find it :(
Posted by stubbytroll at on04/08/08
Despite being fairly buggy, a very good mod. Combat tended towards being too easy unfortunately, especially with the equipment and henchies available. Not awarding XP for combat, only awarding XP for completing quests, was a very nice touch. NPCS were very well done. Everyone NPC commoner being unique and having unique dialog was a very nice, and very rare touch. Henchie interaction was for the most part, typical NWN henchie interaction, ie, fairly little. Quests were interesting and tended to be unusual. There was often more than one way to resolve the main plot. The quest requiring rogue skills were nice. The rescue the villagers quests at the start of part 2 was very well done, being able to see the rescued villagers later on was nice. The rat king quest was funny and fun. Lots of unique items, the moondust currency system was nice. Lots of custom scripts and custom behaviour. Some nice custom music. The main romance was extremely weak; unfortunately, the romance is a significant part of the plot. The ending seemed really rushed and really halfhearted. Some fairly serious bugs: saving at the end of part 1 after killing the Baron will result in a crash and corruption of the save file. Faction bugs involving the henchies in the cleric quest. Faction bugs involving henchies in the final battle. With some debugging, and toughening of the combat, this would be a great mod. _________________________ My shoes are too tight and I have forgotten how to dance.