If you play the prologue, it will increase the gameplay.
Number Players
3
Language
English
Level Range
1-10
Races
Any
Tricks & Traps
Light
Roleplay
Light
Hack & Slash
Heavy
Classes
Any, though geared towards the Harper - like ethos.
Scope
Dependant on Module
DMNeeded
No DM Required
Single or Multiplayer
Single Player
Max Character Level
02
Max # Players
03
Min # Players
01
Min Character Level
01
Content Rating
Teen
Alignments
It's geared towards the Harper - like ethos.
Gameplay Hours
06
Description
"Wherefore all who live in the Moonshaes have felt the bite of evil as it rises again and again..... They threaten us. What can vanquish it, for a time?"
'FA1 - Halls of The High King' for NWN v.1.69
Based on TSR' s 1990 Module by Ed Greenwood, and Loosly based on Chapter 1 of:
'Baldur's Gate - Dark Alliance' (2001) by Snowblind Studios
Designed by:
Udasu
Starting Level: 1
Number of Players: 1-3
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BGDA:
You have been the victim of a brutal robbery, and are drowning your sorrows in a tavern, when you are approached with a job offer. This job offer will lead you into the adventure of a lifetime!
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HotHH:
Someone in the misty, wooded Moonshae Isles needs hundreds of brand-new swords taken under guard from the Sword coast smiths to a certain place on their isles.
The swords are needed so badly, and their safe arrival is considered so unlikely, that someone is willing to pay adventurers a lot of gold - someone fairly important.
Adventurers too foolish enough to take assignments too good to be true (or merely desperate for coins) will soon find themselves embroiled in a dark and mysterious struggle against evil that will take them into sacred groves, crumbling castles, and through ancient magical gates, to the Hall of the high King - and beyond.