This is my 'Classes Editor', which allows you to create, edit and install new customized classes in NeverWinter Nights. This program is NOT another 2DA editor, so you won't need any technical knowledge to use the editor. It's now SoU AND HotU compatible, and I added internationalization also. This is a Beta-test version, so please send me comments (or bugs :( ). Important note : The .NET Framework 1.1 is required!
How soon will the new HoU version come out...really soon? I hope at least. Its a great program but it just needs compatibility
Posted by Anonymous at 2004-05-0917:35:00
This is cool, can you make it so that the program packages up the 2da files in order for inclusion into the prc pack? Thanks!
Posted by Anonymous at 2004-05-0415:02:00
i get "The application failed to initialise properly (0xc0000135), click ok etc.
Posted by elegos at 2004-04-1311:32:00
Probably you haven't got Microsoft .NET Framework 1.1 installed correctly... try to reinstall .NET Framework 1.1 or redownload the program. This error is as the precedent version BUG. It is relesed a new version...
Posted by Curious at 2004-04-0716:29:00
Anyone else get that problem and Matanza are ou on it? Thanks in advance. Read the last 2 messages to see problem.
Posted by Curious at 2004-04-0513:50:00
Forgot to mention it's when I select the class to install.
Posted by Curious at 2004-04-0513:49:00
Man I get errors. New bug. Another exception error: ----------------------------------------------------- See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.NullReferenceException: Object reference not set to an instance of an object. at NWClasses_Designer.packLoader.installButton_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message m) at System.Windows.Forms.ButtonBase.WndProc(Message m) at System.Windows.Forms.Button.WndProc(Message m) at System.Windows.Forms.ControlNativeWindow.OnMessage(Message m) at System.Windows.Forms.ControlNativeWindow.WndProc(Message m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 1.0.5000.0 Win32 Version: 1.1.4322.573 CodeBase: Link ---------------------------------------- NWClasses Designer Assembly Version: 1.0.1556.30631 Win32 Version: 1.0.1556.30631 CodeBase: Link ---------------------------------------- System.Windows.Forms Assembly Version: 1.0.5000.0 Win32 Version: 1.1.4322.573 CodeBase: Link ---------------------------------------- System Assembly Version: 1.0.5000.0 Win32 Version: 1.1.4322.573 CodeBase: Link ---------------------------------------- System.Drawing Assembly Version: 1.0.5000.0 Win32 Version: 1.1.4322.573 CodeBase: Link ---------------------------------------- NWClasses Designer.resources Assembly Version: 1.0.1556.30631 Win32 Version: 1.0.1556.30631 CodeBase: Link ---------------------------------------- System.Data Assembly Version: 1.0.5000.0 Win32 Version: 1.1.4322.573 CodeBase: Link ---------------------------------------- System.Xml Assembly Version: 1.0.5000.0 Win32 Version: 1.1.4322.573 CodeBase: Link ---------------------------------------- System.Design Assembly Version: 1.0.5000.0 Win32 Version: 1.1.4322.573 CodeBase: Link ---------------------------------------- ************** JIT Debugging ************** To enable just in time (JIT) debugging, the config file for this application or machine (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the machine rather than being handled by this dialog. --------------------------------------------------- Thanks.
Posted by Senor at 2004-04-0509:12:00
Okay, i updated the file with a working version! Enjoy
Posted by Jimmymacr at 2004-04-0411:04:00
Can you please give us an update as to when the next version is coming out? thanx P.S. can anyone help me find a god prestige class pack?
Posted by Senor at 2004-04-0313:40:00
Well, it seems that there is a problem with some .bif files. I'm working on it, sorry :(