Now interacts with NWN so you can read standard and custom palettes, compile scripts, export to .erf or save directly to module.
Examples of new features in 2.3:
Many new 1.67 functions, such as:
Trap related functions
Appearance related functions
SetName!
Much, much more!
Some bug-fixes.
This is a tool for creating scripts for use in NWN. It covers many of the basic functions that are used frequently in modules, as well as some, perhaps, less frequent ones.
The program is suited for newbies who can't make these scripts themselves as well as skilled scripters who don't want to make the same, similar scripts all the time. It has most of the features of the toolset's script wizard, and much more (this works everywhere, not just in conversation). And it is all integrated in an EASY TO USE WINDOWS ENVIRONMENT - if you know absolutely no scripting, you should be able to use this anyway! The program is just a single file.
The program is released under the GNU General Public License, which basically means you can use it, edit the source code (which is available for download right here as well), and distribute it whichever way you want. The GNU GPL is a very standard open source license, which doesn't limit your use of the software in any way, au contraire, in fact, it lets you do just about anything. If you want to read the License before downloading, it is available as a text file download from this site.
Posted by Sphynxette at 2012-02-26 14:04:58 Voted 10.00 on 02/26/12
This has been tremendously helpful. Thank you. _________________________ Madness&Magic, a module for NW1.
Posted by Croeso at 2011-10-10 05:42:21 Voted 10.00 on 09/19/11
Spammer with a vote - I guess not a bot then. But honestly, using pregenerated messages that don't even match the site you're posting them in makes you look really stupid.
The new wave of trolls ?
Dear admins, is there nothing you can do about these guys ? :(
Posted by Croeso at 2011-09-19 08:55:48 Voted 10.00 on 09/19/11
Oh wow i forgot to vote =/ sorry for that.
Posted by Croeso at 2011-09-19 08:55:20 Voted 10.00 on 09/19/11
I am so glad I stumbled upon this. Thanks to this amazing tool I am able to do some modding !
A solid 10.
By the way, these spam bots or whatever they are are getting out of hand...
Posted by Faroese Asgaard at 2011-09-09 10:39:53 Voted 10.00 on 09/09/11
I only wish I would've found this earlier. Kudos to L.S.
Posted by Willowylady at 2011-08-23 04:58:30 Voted 10.00 on 08/23/11
A must have for any mod builder!
Posted by fyreshadowes at 2011-06-20 22:04:12 Voted 10.00 on 06/20/11
My God... This tool...
Where have you BEEN all of my life?
10/10. Cake.
Posted by rafaelzimrp at 2011-06-11 06:49:29 Voted 9.50 on 06/11/11
I wish there was another version of this utility but I guess there won't be. It would be nice to add a function that deals with hit points to be used to create a script that checks the hit points of the enemy and triggers an action when an enemy has a certain amount hit points left. because currently it only allows a script to be added to a npc heartbeat script. Oh well guess I can hope but the creator has probably moved on to other projects.
Posted by PoisonTheMonkey at 2011-03-04 23:03:35 Voted 10.00 on 03/04/11
Thank you! This has been immensely helpful as a learner's tool. _________________________ Obsidian Shore, a HoF 9.8 heavy roleplaying PW. Dark and gritty fairytale world with the opportunity to do and change the world as you wish. Link
Greycliff, a brand new NWN1 heavy roleplaying PW. A broken kingdom is all that remains from a bloody civil war. Link
Posted by Eyjohnj at 2010-09-26 16:18:37 Voted 10.00 on 09/26/10
Posted by Games for Learning at 2010-07-20 20:53:17 Voted 10.00 on 07/20/10
Unbelievable! _________________________ Teaching is about having students create their own understanding of the world. Grade One Module Report: Word Doc
Posted by Pella at 2010-07-16 09:28:37 Voted 10.00 on 07/16/10
I cant recommend this program enough - never would have finished my first mod without it
Posted by Piano244 at 2010-06-17 18:54:30 Voted 10.00 on 06/17/10
LOVE Your script generator! Just amazing.
I have one problem, though. Whenever I make a henchmen, I can't get them to follow me.
I can ask them to become my henchmen, and then they do become my henchmen, but they don't follow me afterwards. Can anybody help me out?
Thanks,
~Piano244
Posted by kookoo at 2010-04-16 15:26:25 Voted 9.50 on 04/16/10
This is an awesome tool and helped me get through a lot of my early building. I've gotten out of the habit of using it as I've learned though. Very useful for novice builders. _________________________ My book: "Rojuun" Link
"Resurrection Gone Wrong" Link and now "Resurrection Gone Wronger" Link Twitter if you like insane rambling: Link
Posted by rranft at 2010-04-02 12:50:58 Voted 9.75 on 04/02/10
Drakosgrim, for a tech you're pretty dense. It's a script generator for an in-game scripting engine - you can't compile and run these scripts outside of a Neverwinter Nights module. These scripts don't run in the Windows Scripting Engine. They run in Neverwinter Nights. Just in case you missed it, they're Neverwinter Nights scripts written in NWScript for use in Neverwinter Nights and cannot be run from the command line, from Windows Explorer, from the KDE or Gnome desktops (in case you're a Linux elitist) or through any other medium except a Module in Neverwinter Nights. Got it?
Posted by Jesse_the_Thief at 2010-03-30 18:56:11 Voted 10.00 on 03/30/10
A godsent for both saving time and helping crummy scripters. _________________________ Current project: Revamp of Anphillia 2 for NWN 2
So far I have found this quite useful. I have read the entire manual, and while it was pretty straight forward, I could use a bit more help on some of the other functions. Is there a longer version of the manual, or a place I can go to get more in depth instructions? I'm a bit thick when it comes to this stuff.
Posted by Gonzo_og at 2010-01-21 20:03:41 Voted 10.00 on 01/21/10
Agreed. This program taught me to script. Still does, actually. Hmm, now some enterprising young programmer just needs to update it to 1.69. _________________________ stuff
Posted by jjhawk at 2009-11-27 16:16:07 Voted 10.00 on 11/27/09
This makes everything so much easier, glad I found it.
Posted by thibbledorf26 at 2009-11-18 15:24:25 Voted 10.00 on 11/18/09
This program has been of huge help to me in crafting scripts for my modules. They are extremely user-friendly and indepth. Thank you.
Are you ever going to update it for NWN2? There are some scripts which are a little different. _________________________ male members of tall races should never mess with a dwarf with a spiked helmet.
Posted by DM Kronos at 2009-10-10 14:34:48 Voted 10.00 on 10/10/09
Lilac, I love you!!! this makes life alot easier, and scripting less boaring! I wish I could give this an an 11, bcause it more hen super! _________________________ Greek Mythology - The server
Coming Soon!!!
Posted by Nightwoe at 2009-10-07 14:25:21 Voted 10.00 on 10/07/09
THANK YOU for making this
Posted by Mr. Versipellis at 2009-09-16 01:20:06 Voted 10.00 on 09/16/09
This program should've been included in a patch, it's that compulsory. You've saved me untold hours of time, and taught me scripting. Thank you! _________________________ I knowing the teachings of Zerthimon, I have become stronger.
Posted by Drazur at 2009-08-25 00:09:37 Voted 9.00 on 08/25/09
Discovered this yesterday - awesome! I'm going to use it to learn about scripting. _________________________ MOVE SIG!
Posted by Primeval Atom at 2009-08-23 18:12:41 Voted 10.00 on 08/23/09
I just wish it was updated with all the patch 1.69 code...
_________________________ (\__/)
(='.'=) This is Bunny. Copy and paste bunny into
(")_(") your signature to help him gain world domination.
Posted by Clyordes at 2009-08-21 23:24:52 Voted 10.00 on 08/21/09
After playing Neverwinter since it was released, I've finally taken the plunge with the NWN2 toolset & found myself completely , absolutely baffled by scripting. But after downloading this fantastic program, I'm back up & running - relatively - smoothly - its absolutely awesome!
Why didn't Bioware include something like this in the toolset release? I wouldn't be surprised if scripting was the main thing that puts people off creating their own adventures - its like trying to read & write ancient egyptian! Maybe we could do with a seperate score from NWN2 users to show how much its still being used despite being "out of date"? _________________________ "Cor- a Beholder, Just think of the XP!"; Dave the Barbarian in the Demonweb pits, long ago.
'Search for the Temple of the Golden Spire' - An AD&D scenario for beginning characters converted to NWN2, here: Link
'Against the Cult of the Reptile God' - A classic AD&D adventure converted to NWN2: Link
The Lichway - An evening's dungeon delve from White Dwarf: Link