VERSION 3.0 of Shayan's Subrace Engine Now RELEASED!
Be warned:
The guide is lacking and if you do not have experience in using SSE v 2.5 you may find it difficult to use. Please be patient as I try to finish writing a complete guide.
It is unlike any subrace system you may have come across. It is extremely simple to implement and even more easier to add any subrace you want to your module! How cool is that?! You do not have to stick to pre-configured subraces.
No need to worry about lag or adding a script or tag to every area you have in your module... all you need to implement this subrace system is import necessary files and you are on your way! Download and see the Demo Module... I guarantee it will be worth your while :)
You can do just about anything to a subrace. You name it, and most likely the subrace engine can do it!
Thanks to all the people that have emailed me with suggestions and comments :)
The engine comes with support for subrace favored classes, and 30 'pre-made' subraces. As well as with a comprehensive 'Guide to the Subrace Engine' which details every single thing you need to know about and how to use the Subrace engine. (No scripting knowledge is needed)
It's finally here!
Version 2.5: o NWNX2/Leto support added
o Certain spells (Restore) spells have been fixed
o Ability to give permanent increase/decrease in ability scores (by levels)
o Ability to change Portraits (by levels, and gender)
o Ability to change Soundsets (by levels, and gender)
o Ability to change movement speed
o Ability to add/remove wings and tails (by levels, and gender)
o Ability to add/remove any number of feats (by levels)
o Ability to change skill points (by levels)
o You can now also adjust how and NPC faction feels about a subrace.
o Added a auto-teleporter function taht moves subraces to individual
starting locations.
o Scripts changed:
+ Best to update all scripts starting with sha_.
Note: The file also contains NWNX2 and LetoScript plugins. They remain the property of the respected authors. They are only contained within this package it easier for you to download them. Refer to license.txt in the subfolders for more details.
Please read the Guide book for install instructions.
Thanks to Dragonsong (for Leto), Demux (for the standards of DAR), NWNX team for NWNX2, and Rude (for making me make this :)And the countless people who email me daily with ideas, and suggestions and bug reports. Without your support I could not have improved the engine.
Posted by EpicDude86 at 2010-03-30 10:37:16 Voted 10.00 on 03/30/10
Great engine.
I'm having one issue though if anyone could assist, I'm running a modified version of Rhun which already had a working version of Shayan's engine. As far as I know tiefling, aasimar, and drow characters aren't given their skins. They get the racial items, but not the skins. Has anyone run into this problem? or have any suggestions? _________________________ Love,
Epic Dude
I have a question, I successfully installed this in the second OC (using the tool set)It ran perfect in the first chapter but when I put it in the interlude and loaded my character it just repeats "searching for subraces" over and over. Anyone have an Idea as to what I did wrong? _________________________ Jimbo
How come when I import the subraces, sha_leto_sraces2 has a pixie subrace restricting the item usage with SubraceRestrictUseOfArmourAndShieldsOfType and SubraceRestrictUseOfWeaponsOfType when they have been replaced with a new function? I don't understand this...
Posted by Saduj at 2009-01-11 12:22:17 Voted 10.00 on 01/11/09
ok think i got it fixed, here's a wee tutorial on getting it working :
"Carcerian's SSE 30 169 Final Fix
Phase 1 :
download SSE 3.0 Link
and Axe Murderer's 169 fix Link
and follow Axe's instructions using the SSE30 Demo as a base.
Phase 2 (that's my favorite phase!) :
edit script sha_subr_methods
change line 50 (#include "x3_inc_horse")
to
#include "x3_inc_skin"
add at line 71
void HorseAddHorseMenuSSE(object oPC);
insert at line 950
void HorseAddHorseMenuSSE(object oPC)
{ // PURPOSE: Add Horse Menu to the PC
object oSkin=SKIN_SupportGetSkin(oPC);
itemproperty iProp;
if (GetIsPC(oPC))
{ // valid parameter
iProp=ItemPropertyBonusFeat(40);
AddItemProperty(DURATION_TYPE_PERMANENT,iProp,oSkin);
} // valid parameter
} // HorseAddHorseMenu()
I may very well be a complete idiot, but the manual shows error 404 to me, so I can't check that.
What I'd really like is to add a subrace to an NPC, but I can for the love of God not figure out how to do so.
Need I say that I haven't messed a lot with the toolset, or scripting for that matter, so I'm rather confused about how to go about this.
Posted by Adonis at 2007-07-27 06:14:13 Voted 10.00 on 07/27/07
have to say this is the most versatile system i have seen in use.
Posted by LoveMN72 at 2007-07-06 05:05:28 Voted 10.00 on 07/06/07
I wish to thank Shayan for SEE and Moon for his kindness;
probably i had forgot to rebuild after changing NWNPATH in D:\
Many thanks :)
~Love
Posted by _martigan_ at 2007-05-29 11:41:45 Voted 10.00 on 05/29/07
If you set the skins to plot, i believe that bypasses the Item Level Restriction _________________________ It is by caffeine alone I set my mind in motion, it is by the beans of Java that thoughts acquire speed, the hands acquire shaking, the shaking becomes a warning, it is by caffeine alone I set my mind in motion.
Well figured out two of the problems. You have to type in a hyphen when using subraces with more than one name. Hence, dark-elf, is the proper way. Also, I couldn't use the properties of my subrace "hide", because i had item level restrictions, "on". These should have been set to "off". I still don't know how to switch from 2.5, to 3.0. Is it hard? Is there a noticable difference between the two?
Um, a couple questions. First of all, im not sure what version I have, I am running RHUN, that I downloaded about a year ago. Darkelf, and Sunelf do not work. When I enter world it says they are both an unrecognized subrace, when they are, in fact, in a book in the beginning area of RHUN. I decided to try Drow, yo see if that worked. It did, but it said I wasnt high enough level to equip some item, I assume my Drow hide? I examined it, and said i had to be level 16 to use it! What?! Thats a bit rediculous that i have to wait to use my own races unique abilities, waste of time to be a subrace then. Or am I doing something wrong?
Great system, is there a chance there will be an update for CEP 2.0?"
If you mean update the Item-database to include CEP2.0 weapons, then yes. Otherwise I would say it is already CEP2.0 compatible right now.
On a related note: we are working on the next patch along with an updated and extended manual, which will finish what Shayan began in patch 2.7 - Form/appearance based modifications.
Just downloaded this and have a few questions. First, does this work with any of the 3 OC's or can it only be used with player created modules? If it can be used with the OC's, is it compatible with the latest update? Last, is it standalone or do I need anything else to use it?
Thanks. _________________________ One persons religion is another's myth.
Posted by gaser2.0 at 2007-04-16 02:02:37 Voted 1.00 on 04/16/07
agian emial me with the answers if you can
Posted by gaser2.0 at 2007-04-16 02:02:00 Voted 1.00 on 04/16/07
yes i have leto yes that is what i want to use i will NOT use the lousy hide they do not fit my needs.
Posted by gaser2.0 at 2007-04-16 02:00:05 Voted 1.00 on 04/16/07
emial me with the answers if you can.
Posted by gaser2.0 at 2007-04-16 01:59:12 Voted 1.00 on 04/16/07
OK IM PISSED. i spent 3 weeks trying to get it to work i put the nwnx into the nwn folder i set the name of my mod i set the ip i mad my subraces i copyed the "include" thing and the mod load thing so i think i did all i was supposed to YET the races STILL dont work I AM PISSED why DOES IT NOT WORK? THE WAND SAID IT CONNECTED SO WHY DONT THE RACES WORK WHEN I RELOG? i go in i wiat the portal times out... so i try manualy it still not work so i try auto boot it not work either. WHY? I AM THOUGHLY PISSED OFF.
Posted by MurlynLAN at 2007-03-27 01:21:19 Voted 9.00 on 03/27/07
Posted by Ubersaint at 2007-02-24 14:40:30 Voted 10.00 on 02/24/07
I wish to thank you DM_Moon for pointing me in the right way! _________________________ Trimaris - Kingdom of the 3 Seas PW Story Link
Posted by Ubersaint at 2007-02-17 14:47:45 Voted 10.00 on 02/24/07
Wonderful Subrace system. Only problem i've ever had was and still is getting the DM wand to work for the dm's even with the right settings. _________________________ Trimaris - Kingdom of the 3 Seas PW Story Link
question: ia there a way to use this without changing a mods on aquire script? I tried to use this in several mods and whereas it does work, if the mod had an item activated plot line- this will remove it. Is there any way around this? _________________________ Jimbo