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NWN SCRIPTS

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Title  HCR2 for NWN1 Core Framework and Systems (FINAL)
Author  0100010
Submitted / Updated  06-14-2006 / 02-02-2007
Category  Rulesets
Expansions  Requires Both Expansions (SoU & HotU)
Format  Module and Code
Type  Type - Other
Forums  Link
Description
HCR2 for NWN1 v1.50. (FINAL) This is a Core Scripting Framework plus importable rulesets that comprise the classis set of the HCR rules. (rest, death, corpses, bleeding and loot) This is NOT backwards compatible with old versions of HCR. It is completely different and fully documented. This is the preliminary scripting framework that will be used as the starting base for HCR in NWN2. It is very important to read the included documentation. Anyone that is still planning/hoping to do PWs that want to use a scripting framework and/or use HCR in NWN2 should take a look. The changes between this version and the old HCR, are too signifigant to recommend any attempts to use this on modules/world currently using HCR v3.04. However those working on brand new NWN1 will still want to take a look. This is the Final "gold" release of HCR2 for NWN1. An alternate version of HCR2 for NWN2 can be found under NWN2 scripts.

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Files

NameTypeSizeDownloads
HCR2_for_NWN1_v1.50_ERFs.rarHCR2_for_NWN1_v1.50_ERFs.rar
Submitted: 06-14-2006 / Last Updated: 01-01-2007
rar90.34Kb1737
Twelve ERF import files, one for the Core Scripting Framework, five for the main rulseset subsystems, and six optional subsystem packages.

HCR2_for_NWN1_v1.50_Base.rarHCR2_for_NWN1_v1.50_Base.rar
Submitted: 06-14-2006 / Last Updated: 01-01-2007
rar95.48Kb1738
Base Modules HCR2_Core_Only is the core framework script set only with no rulseset systems in place. HCR2_Main is the core framework plus the 5 basic hardcore rulsesets (rest, death, corpses, bleeding, loot) imported into and set up with defaults.
HCR2_for_NWN1_v1.50_Documentation.rarHCR2_for_NWN1_v1.50_Documentation.rar
Submitted: 06-14-2006 / Last Updated: 01-01-2007
rar368.24Kb2155
Three PDF documentation files, one for module builders, with an FAQ. One for subsystems designers, and one covering some optional subsystems. Make sure you read these thoroughly before attempting to set it up or asking questions.

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