28JAN09 Added an update to the ERF Skullhak_2_plac_v26a.rar Fixes some missing appearances.
18JAN09 Updated to include newer RWS content and support for SOZ.
Files:
skullhak_2_a_v26.rar, skullhak_2_b_v26.rar, skullhak_2da_v26.rar (Extract to your hak folder)
SkullOverride_v26.rar (Builders extract to override)
skullhak_2_icons_v26.rar (Builders extract to your nwn2intalldirectory\NWN2Toolset\Tiles directory)
Skullhak_2_plac_v26.rar (Erf for builders, if you have used the older ones, I suggest you, extract these files and save your mod as a folder, then copy these over into your mod and select yes to all to overwrite, else if you import you may be clicking yes ALOT)
03JUN08 I have added in RWS Dungeons into this combined hak. The following files have changed Players: Skullhak_2_b_rar, Skullhak_2_2da.rar Builders: Skullhak_2_plac_v25.rar, SkullOverride_v25.rar
16MAY08 Developers, I have modified the Skullhak_2_plac_v23.rar and fixed the blank appearances contained in that placeable erf. Please download Skullhak_2_plac_v23a.rar and import it, You will have to click yes alot of times to overwrite the placeables. I wish I knew how to disabled that.
Version 2.4 Adds RWS Cathedral, latest City Hak update, RBRuins, Building Construction Kit II, and BCK v2.1. Credits listed below. Be sure to vote on the developers page so they keep up the great work!
I have changed the structure of the hak. I have decided to split out the 2da files into a seperate hak and split the hak into two pieces for ease of use.
This is a comblined hak of the awesome custom content that I use for the PW for Waterdeep, Underdark and Skullport. I figured since it was such a hassle to get this thing together that I would share.
Players:
Download the Skullhak_2_a_v24.rar (Haks are extracted and placed in the my documents\nwn2\haks directory)
Download the Skullhak_2_b_v24.rar (Haks are extracted and placed in the my documents\nwn2\haks directory)
Download the Skullhak_2_2da_v24.rar (Haks are extracted and placed in the my documents\nwn2\haks directory)
Developers(Builders):
1. Download the Skullhak_2_a_v24.rar (Haks are extracted and placed in the my documents\nwn2\haks directory)
2. Download the Skullhak_2_b_v24.rar (Haks are extracted and placed in the my documents\nwn2\haks directory)
3. Download the Skullhak_2_2da_v24.rar (Haks are extracted and placed in the my documents\nwn2\haks directory)
4. SkullOverride_v24.rar (Override folder placed in the my docs\nwn2\override dir)
5. Skullhak_2_icons_v23.rar (This file is place in your nwn2intalldirectory\NWN2Toolset\Tiles directory. It will show the icons for the new tilesets within the toolset)
6. Skullhak_2_plac_v23.rar (This file needs to be imported into you module to create the placeables within the toolset)
7. Skullhak_2_plac_v24.rar (This file needs to be imported into you module to create the placeables within the toolset)
5. After the files are in the proper places, open you module, click Tools|Module Properties. In the right hand pane under Hak Packs click ... and then add the hak to the module. ( Ensure that the skullhak_2_2da.hak is the LAST hak listed)
6. If you have not imported the erf, yet while the module is open click File|Import find the erf and import it.
I had to re-assign many of the placeables differnt numbers in the 2das because the hak builders overlapped much of their content. Since the Itemplacesables was the largest (and I'm lazy) that is the primary one that I did not move)
If you already use one of the original creator placeable haks, be careful when trying to use this one. You may have to replace the existing placeable within your module. I have provided an erf to add these models with the appearance locations that I changed them to, but again if the placeable is alrady placed in your mod then using this may change the appearance. You can manually change it back or replace the placeable from the one imported.
Here is the list of contents. If you like these please vote on the developers page.
RWS Pocket Cathedral (2DA Location-Developer DEFAULT-Placeables: 2660-2662)
Link
RWS Citadel (2DA Location-Developer MOVED-Tileset:30, Tiles:996-1010)
Link
RWS Tower Rooms (2DA Location-Developer DEFAULT-Tileset:22, Tiles:885-887)
Link
RWS Deepchasms Tileset (2DA Location-Developer DEFAULT-Tileset:20, Tiles:914-973, metatiles:101-103)
Link
RWS Deephalls Tileset (2DA Location-Developer DEFAULT-Tileset:18, Tiles:840-871, metatiles:85-89, Placeables:2531-2532)
Link
RWS Deep Sewers Tileset (2DA Location-Developer DEFAULT-Tileset:19, Tiles:891-903, metatiles:92-96, Placeables:2533)
Link
Witness's Crypt Pit Tileset v1.4 (2DA Location-Developer DEFAULT-Tileset:25, Tiles:1501-1517, metatiles:131-144, Placeables: MOVED 9101-9162)
Link
RWS Dungeons Tileset (2DA Location-Developer DEFAULT-Tileset:36, Tiles:1615-1665, metatiles:160-169)
Link
Demarii's Huge Cave Tileset and Fake Exterior (2DA Location-Added Tileset:26, Tiles:1930,1940-1979, metatiels:201-206, Placeables: 4801,4802)
Link Link
Restless's Tilesets(Add-ons): Added extra options for Crypt (two options), Interior, and Castle
Link Link Link Link
Kivinen's Roofless (Added Tiles for Caves Tileset only)
Link
RWS Tower Pack Placeables (2DA Location-Developer DEFAULT-Placeables: 2583-2588)
Link
RWS Cave Entrances Placeables (2DA Location-Developer DEFAULT-Placeables: 2638-2642)
Link
RWS Bridges Placeables (2DA Location-Developer DEFAULT-Placeables: 2523-2530)
Link
The Abbot's Merchant Signs (2DA Location-Developer DEFAULT-Placeables: 3001-3121)
Link
Anthraxite's Forgotten Realms Banners (2DA Location-Developer DEFAULT-Placeables: 3151-3257)
Link
Arpharazon's nomap (2DA Location-MOVED-Placeables: 3999)
Link
Crystal Violet's Simple Wooden Signposts (2DA Location-Developer DEFAULT-Placeables: 4000-4004)
Link
Arpharazon's Faerun Stained Glass (2DA Location-MOVED-Placeables: 4069-4084)
Link
Arpharazon's Stained Glass (2DA Location-MOVED-Placeables: 4091-4099)
Link
Thomas_B's 25 Paintings(2DA Location-MOVED-Placeables: 4208-4232)
Link
Dis Astro's Painting Pack v1.00 (2DA Location-MOVED-Placeables: 4241-4251)
Link
Tupoun's City Hak(2DA Location-Developer DEFAULT-Placeables: 4300-4633)
Link
Kivinen's Item Placeables v105(2DA Location-Developer DEFAULT-Placeables: 5000-5909)
Link
Arpharazon's Animated Catapult (2DA Location-MOVED-Placeables: 5998)
Link
Zarathustra217's Placeable Walkmesh Helper (Ramp) (2DA Location-MOVED-Placeables: 6000)
Link
Nytir's Building Construction Kit Placeables (Two Packs) (Castle 2DA Location-MOVED-Placeables: 6001-6297)(Oriental 2DA Location-MOVED-Placeables: 6351-6492)
Link Link
Nytir's Building Construction Kit II Placeables (Generic Gothic and Classic 2DA Location-MOVED-Placeables: 10001-11046) (Unfortunately I had to move these placeables so Nytir's awesome content like Minas Tirith.mod will not work with this hak =()
Link
Zspirit's Placeables Pack v1.00(2DA Location-Developer DEFAULT-Placeables: 6801-6817)
Link
BTH House Pack Placeables (2DA Location-Developer DEFAULT-Placeables: 7000-7088)
Link
BTH Defense Pack Placeables (2DA Location-Developer DEFAULT-Placeables: 7000-7088)
Link
BTH Rune Placeables (2DA Location-Developer DEFAULT-Placeables: 7000-7088)
Link
BTH Standing Stone (2DA Location-Developer DEFAULT-Placeables: 7100-7128)
Link
TD_Méphisto's TD2Bridges Placeables (2DA Location-MOVED-Placeables: 7951-7954)
Link
Heeds Boardable Ships Placeables (2DA Location-MOVED-Placeables: 8101-8107)
Link
Racerblue's Ruins Placeables (2DA Location-DEFAULT-Placeables: 2589-2627)
Link
Simbolic's City Walls Placeables (2DA Location-MOVED-Placeables: 8701-8721)
Link
SDJ's Oriental Placeables (2DA Location-MOVED-Placeables: 8303-8313)
Link
Botumy's Drow Cave Placeables (2DA Location-MOVED-Placeables: 9327-9352)
Link
Trevor Morris's Cliff Pack (2DA Location-MOVED-Placeables: 9401-9418)
Link
Crystal Violet's Placeable OC Doors (2DA Location-MOVED-Placeables: 9601-9659)
Link
This is an ERF containing the associated placeables with the updated appearances. Remember that any preexisting placed objects from one of the included haks will need it's appearance changed. This ERF contains all placeables.
Builders you need extract these and place in your \my docs\nwn2\override\ folder. They are the combined 2da files for all the haks. They include tilesets,tiles,metatiles,doortypes,texturetilefloor,texturetilewall, tilecolor and texturetileceiling.
Deadeye thanks for the list and if you coud go thru the ruins hak and get the right sequence that would be aweseome. trying to manage this is quite mind-boggling sometimes. _________________________ Keeps calling me it's master, but I feel like it's slave. Haulin me faster and faster to an early early grave. Skullport and the Undermountain PW NWvault Submissions:|Skullhak_2|---|Skullport PW|---|Waterdeep PW|---|Portrait Pack|
Posted by indio at on02/17/09
I love this hak. Nice work on the list Deadeye.
Posted by Deadeye_Daxx at on02/04/09
Ok I just went though every single placeable in this hak and compiled a complete list of issues. First the major issues: - The classical placeables for BCK II dont seem to be in the hak at all - The placeable doors are missing - The RWS Tower Pack Placeables seems to be missing? - There is a texture missing from Tupouns City Hak (Medieval City in Placebles Menu) - Many of the appearances for RacerBlues Placeable Ruins seem to be off (Ill look into this in detail if you want) And heres a list of specific placeable issues. Ive included the texture issues with the Medieval City for reference purposes. Root of 05 - User Created Placeables Menu Hezrou Statue hezroustat1 - no appearance Architecture Style 01 --->Floors Floor {A Ruined 6} plc_bc_eudfa06 - wrong appearance Banners ---> Major Dieties of Faerun Banner {Shaundakul} ll_plc_banner_70 - missing texture Banner {Shar} ll_plc_banner_71 - missing texture Banner {Oghma} ll_plc_banner_72 - missing texture Banner {Mystra} ll_plc_banner_73 - missing texture BCK II --->Generic--->Stairs--->A Stairs {10x1 G2P} plc_bc_gnsta03 - wrong appearance --->Generic--->Wall--->A Wall {L1} plc_bc_gnwla06 - wrong appearance Wall {Pediment 4:10} plc_bc_gnwla18 - wrong appearance --->Gothic--->Buttress--->Spike Buttress {x4} plc_bc_gtbtd03 - wrong appearance --->Gothic--->Vault Vault {x2 Sideway} plc_bc_gtvta03 - wrong appearance BTH Custom Barrys towers and spikes all seem to be duplicated City Placeables Church Pews rws_church_pews - wrong appearance (needs to be rws_church_pews) Pew Wall rws_pew_wall - wrong appearance (needs to be rws_pewwall) Pulpit rws_pulpit - wrong appearance (needs to be rws_pulpit) Medievil City --->Castle Building Part {01} plc_bc_castlebuildingpart01 - missing texture Edges - Castle Enter {01} plc_bc_castleedges02 - missing texture Edges - Castle Enter {02 - DrawBridge} plc_bc_castleedges03 - missing texture Edges - Castle Tower {01} plc_bc_castleedges01 - missing texture Keep {01} plc_bc_citycastle01 - missing texture Keep {02 - DrawBridge} plc_bc_citycastle02 - missing texture Keep Tower {01} plc_bc_castletower01 - missing texture --->Castle--->Stairs Stairs {01 - L} plc_bc_castlestairs02 - missing texture Stairs {01 - R} plc_bc_castlestairs01 - missing texture --->City Fortification Every Placeable in this section that has battlements is missing the texture for battlements SDJ Oriental Placeables Torii 2 plc_bc_torii2 - missing appearance The ruins palceables naming conventions for their appearances are screwy. If you would like Ill go back to the original hak and try to figure out the proper appearance assignments. Hope this helps, didnt mean to create more work for ya. =D Thanks for all your efforts, minor issues notwithstanding you saved me hours of work. Anything I can do to help, let me know.
Posted by Deadeye_Daxx at on02/04/09
Ive been going through the latest release and Ive found a number of problems. If you would like Ill compile a list consisting of where the placeable is in the toolset menu, its resref, and the issue. Some of them are textures, some are appearance issues and the most notable problem is that the BCK II classic placeables dont appear at all in the list. If you are interested in that list I should have it in a day or two.
Posted by Deadeye_Daxx at on02/04/09
Dream come true. Lots of apprreciation for your hard work. And thanks for comprehensive links to all original works. Made hitting their sites and voting easy. Please keep up the good work. =D DD
Posted by perryn at on01/27/09
Now everything is fine, thanks for the workaround!
Posted by dmguild at 2009-01-2921:08:04
I got issues exporting things. I updated the small erf again. It should be right this time. I didn't get a chance to get to the placeable doors. _________________________ Keeps calling me it's master, but I feel like it's slave. Haulin me faster and faster to an early early grave. Skullport and the Undermountain PW NWvault Submissions:|Skullhak_2|---|Skullport PW|---|Waterdeep PW|---|Portrait Pack|
Posted by perryn at on01/27/09
Thanks for the quick update. Perhaps it's just me, but some of the posted placeables still don't work: city walls, crypt tileset: base & deco and the placeable doors; nevertheless thanks for your effort, I don't know what I would do without your skullhak.
Posted by dmguild at 2009-01-2822:43:38
Thanks perryn. What's funny is those placeables are fine in the mod I used to export. I have added a small erf to update the one posted. This should update each of the placeables you listed. I will update the RWS Pocketship probably with the next update. _________________________ Keeps calling me it's master, but I feel like it's slave. Haulin me faster and faster to an early early grave. Skullport and the Undermountain PW NWvault Submissions:|Skullhak_2|---|Skullport PW|---|Waterdeep PW|---|Portrait Pack|
Posted by perryn at on01/27/09
Forgot the RWS-Tileset: Pocketship Interiors; despite of this, its a great work and very time-saving!
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone