This HAK`s based on Oblivion textures and inspiration in their models (some models overtaken). I would like to create a large and a bit realistic city but whatever I did, it was not possible with the NWN2 models, so I decided to create custom placeable HAK for this purpose.
I`ll continue in HAK creating hand by hand with AreaPrefabs. The first part of the city called "Craftsman Quarter" you can find in here: Prefab AREA - DOWNLOAD
What else? Only ... like ever sorry for my english.
UPDATE: 29.01.2008 - missing Mage Tower added (has 2 parts - tower and stairs roof, just use the same position of the tower for the roof and group that)
- some City Stairs added (more will come)
UPDATE: 01.02.2008 - missing 2 buildings added,
- missing 4 market crates added,
- missing 2 wall parts added,
- some woodwall parts added.
- some repairs.
UPDATE: 04.02.2008 - 1 slum building added,
- 4 alternate entrances added (with stairs - working on other variations)
UPDATE: 09.02.2008 - 1 slum building added,
- some alternate entrances, windows.
UPDATE: 13.02.2008 - 1 slum building added,
- 2 barns (more town then country style),
- some roof signposts.
UPDATE: 21.02.2008 - signposts added. Use them like combinations with (STAND+BOARD) or just like standalone board (on houses).
UPDATE: 29.02.2008 - missing texture for signposts added,
- gate with Draw-Bridge added (1. opened, 2. closed),
- 2 fortification walls with stairs from the ground added (left and right),
- castle changed a bit (added roof enter in the middle of the top),
- castle with draw-bridge added,
- castle edges added - center them to the towers and then convert into the enviroment objects.
UPDATE: 10.03.2008 - some repairs added (some another found so .. more will come),
- drinking fountains added (thanks to Melliores for a good Idea) + water stream for the tubes (you can easilly to miss this),
- 3 bridges added (they're varriable - ecxept bridge no. 03, still working on varriability - pillars, dawning bridge end, etc.).
- added something, but sorry I realy cannot remeber what (too much beer :))
UPDATE: 17.03.2008 - Chappel 02 added (I'm going to add stand alone tower for more variabillity),
- added missing pillars for bridge no. 03, now is bridge no. 03 full variable (cutted in pieces like bridge 02), so you can create as long bridges, as you wish,
- additional pillar for bridge 02 added,
- ice guard for bridge pillars,
- some "city Cards" - more will come,
- repairs.
UPDATE: 22.03.2008 - Magic Tower 02 added (for full tower use the same position of the MAIN tower and for PARTS and group it or use your own positions)
UPDATE: 04.07.2008 - fortification repaired (walkmesh, so there will be no more problem with baking the area to make them walkable), some parts added,
- added hauses (corners),
- added new buildings,
- added new iron fence for buildings,
- repairs.
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone