Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN2 ENGLISH MODULES

- Jump to comments -
Name  CNR (Craftable Natural Resources) for NWN2
Author  Festyx & Hrnac (original NWN1 authors) Olblach,[MD]Sephiroth & charlievale (NWN2 adaptation)
Submitted / Updated  07-08-2007 / 11-03-2010
Category  No Story (Ex: Resource, Level ups, etc.)
Module Types  Tutorial
Scope  NA
Content  Everyone
TricksTraps  NA
Roleplay  Nonexistent
HackSlash  Nonexistent
LevelMin  Any
LevelMax  Any
Gameplay Hours  01
Categories  Testing/Development
Patch  1.00
NWN2Game  NWN2:SoZ
Description
This is a test module I made in order to adapt CNR (Craftable Natural Resources) for NWN2.

Still a work in progress, but it doesn't look like it is too much troubles, everything seem to work so far.

Major concerns are finding the right categories for placeables and items, also fixing the icons and appearances.

The PWC is for testing on Social Lounge

Files

NameTypeSizeDownloads
CNR_for_NWN2.zipCNR_for_NWN2.zip
Submitted: 07-08-2007 / Last Updated: 11-03-2010
zip7.6Mb842
CNR for NWN2 demo/test module + ERF + HAK + Prefabs
SCORE OUT OF 10
10
5 votes
View Stats
Cast Your Vote!
Voting FAQ

PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS

Have a look at Deekin's shops


let's mine some copper


Now get some coal


Fire the forge


Smelt some copper ingots


And now to the anvil





You Must Be Logged In to Participate.
Comments (30):

1 2 3

Posted by [MD]Sephiroth at on09/16/10
Olblach, i'll finish soon icon update for all cnr product ;) i update into your cnr module, i'll send a link to download it, maybe tomorrow! i don't touch anything else. _________________________ Serveur Action/Rôle persistant : FR] Les Terres dechirees Electro-pop Music : Shed

Posted by Olblach at 2010-09-1719:05:50    
OK Updated plants, trees and salt/dirt. To import the changes in your module you can make erf of the scripts and placeables blueprints, or do the reverse, import your changes into the new modules whichever you like best. Remember that items placed into areas and shops don't update with the new blueprints automatically!

Posted by Olblach at 2010-09-1719:02:25    
OK modifying the appearances is not complicated but you need to be careful because items in shops don't update with the blueprint. So modify the blue print first then update the shops. This is why making categories as I did for armors helps because you can then add all the category into the shop with one click xD The shops are just there for test/debug anyway

Posted by Olblach at 2010-09-1718:09:27    
Yes, plants need to have their inventory set manually. Then when it is picked they respawn after 5 minutes. What other recipients? OK, fixed that and split the db files in 3. You need to take cnr2_sqldb_inc and have it fixed by a scripter who knows NWNX4, not going to install it myself. Then in cnr_persist_inc you will need to uncomment cnr2_sql__db line and comment out the other lines, should be simple enough

Posted by [MD]Sephiroth at on09/16/10
Hi, Nothing spawn into plants and other receipients... I started to update items'icons. _________________________ Serveur Action/Rôle persistant : FR] Les Terres dechirees Electro-pop Music : Shed

Posted by Olblach at 2010-09-1606:45:55    
or maybe we could make 3 separated files, one for no db one for campaign db and one for APS/NWNX then choose which one to include. I'll check this later it would be less confusing.

Posted by Olblach at 2010-09-1606:43:29    
Well do whatever you want, though I think if you fix the icons and appearance directly it will be more efficient. For the top ten list and whatever other options that require persistent data you will find the support under "cnr_persist_inc" and you will find 3 choices there; One is for NO DB don't touch it, one is for Campaign DB (Bioware DB) don't touch it either and the last if for APS this is what you are looking for as APS comes with NWNX. It should work without modification though you should ask someone who knows NXNX4 well about it. And of course uncomment the lines and comment out the Bioware DB ones but that would be on your version only.

Posted by [MD]Sephiroth at on09/16/10
I vote! _________________________ Serveur Action/Rôle persistant : FR] Les Terres dechirees Electro-pop Music : Shed

Posted by [MD]Sephiroth at on09/16/10
Ok i'll do it! I have to replace appearance into the module too or just list the items? Another Q, could the cnr levels be recorded on MySql/Nwnx4? In order to make a hall of fame by crafting... _________________________ Serveur Action/Rôle persistant : FR] Les Terres dechirees Electro-pop Music : Shed

Posted by Olblach at 2010-09-1512:23:18    
Well basically get into the module, buy every item, check that the icon is correct (if not should be a red question mark), and for items that are wearable such as weapon and armor make sure that they show up correctly. Another thing tricky is that I might have used stuff for MotB or SoZ, I know I did for essences. I don't mind personnaly but whoever wants their PW use only the basic NWN2 will want to fix the contents accordingly. As you can see not necessarily hard to do but a lot of work...There are hundreds of items to check and fix! To make it easier it would be better to fix the shops first as I did for armor, make the items separated by categories. A quick and dirty fix would be to fix the weapons only, which would require still some work but not as much as the whole stuff.

1 2 3

You must be Logged In to post comments in this section.

10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Other


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters