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NWN2 ENGLISH MODULES

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Name  EPIC CAMPAIGN 3.00
Author  TopAceOfEarth
Submitted / Updated  01-12-2008 / 08-29-2009
Category  Single Player
Module Types  Combat, Dungeon Adventure, Epic, Final Version
Scope  Epic
Content  Everyone
TricksTraps  Medium
Roleplay  Light
HackSlash  Heavy
LevelMin  30
LevelMax  30
Gameplay Hours  08
Categories  EPIC, Single-Player
Patch  1.23
NWN2Game  All
Description
EPIC CAMPAIGN [version 3.0.0]

Epic Sinple-Player level 30 Action!

This module is intended for those that managed to beat Mask Of the Betrayer (NWN2-NX1), to give these characters a real challenge.
Now with SoZ Party Compatibilty (NWN-NX2) !
(NWN2, MotB and SoZ are Required.)

Type: EPIC Singleplayer
Recommended races: any
Recommended starting level: 30
Member of Party: 1-5 (5 is max)

==============================
1.1 Installation
==============================
Extract the Archive.

1. Move the ".mod" files from the "modules" to your "modules" folder (e.g. "c:\My Documents\Neverwinter Nights 2\modules")

2. Move the "EPICCAMPAIGN" folder from the "campaigns" to your "campaigns" folder (e.g. "c:\My Documents\Neverwinter Nights 2\campaigns")

[OPTIONAL: Download and install TonyK's Companion and Monster AI 2.1]

3. Start NWN2, select new Campaign and select Epic Campaign

6. Enjoy Epic level 30 action :)

Play Time: 3-8 hours

==============================
1.2 required to play
==============================
What is needed to play the Epic Campaign?
- Neverwinter Nights 2
- Mask of the Betrayer
- Storm of Zehir
- latest patch (currently Patch 1.23)

Anthing else?
No, that's it.

==============================
2. Notes / Hints
==============================

Notes:

This difficulty of the Campaign has been increased - a single character shouldn't be able to win, but please for AO's sake try it :)


You can hire a couple of henchmen or add your own companions via the "Skeletal books". I have included 5 builds that can beat the campain together.

[Leader/Caster] Annika (Red Wizad/ASoC with Rogue Skills and Necromancy Focus)
[Melee] Lars (F/Brd/RDD/WM build with Falchion to overcome damage resistance)
[Caster/Animal] Elanee (Caster Druid with Epic Dino Companion)
[Caster/Melee] Kyle (Favored Soul/Pal with Epic Divine Might)
[Sneak/Skills] ShadowCat (Rogue/Ranger/SD for Traps/Locks and Track)

They all have "nice" MotB like equiptment and Spells already selected.

You can also buy the help/soul of Guinevere (a lvl 30 Panther - think Guenhwyvar sister, but she doesn't need to go back to the Astral Plane) later in the Game.


Hints:
- You can budy basic +5/+7 equiptment at the start, but you might want to have your characters already prepared
- the Campaign is designed for and with +7 AC / +8 Ability items
- At the end of the module you will have a choice that can shatter the very foundation of all planes of existence, think about what you do...
- Some places have little lightning, cast "Light" or take a torch if it's to dark for you. (Or is your lvl 30 Wizard not able to cast a Cantrip?)
- Skills are used to give you additional options, but are not necassary. Although they can heavy repercussions (like make you rich!?!).


TonyK's AI:
You really should install Link - Tony_K's Companion and Monster AI 2.1. It is a much better gaming experience.
If you do that, make sure to activate these settings under the behaviour tab as soon as you are in the module:

- MONSTER STEALTH = ON
- MONSTERS USE MEDIUM AND LONG TIME BUFFS = Medium ON

This should increase the difficulty by a nice amount. (And make your companions better as well.)


Dying:
If your Main Character dies, which you should try to prevent, you don't have to load or quit. You can press load and then cancel and wait for one of your companions to ressurect you (works only if they have a Ressurection Spell/or Rod and are still alive)

==============================
3. Other Stuff
==============================

For this module I used the following Content from nwvault.ign.com:

Just Add Encounters - Deepsnow Areas (by SGK73)
Just Add Encounters - Dwarven Stronghold (by SGK73)
Forest-Ecologies (by Elminster-falcon)
Storytellers Adolescent NPCs
Storyteller's Evil Cults Package
Storytellers Norse NPCs

==============================
4. History
==============================
3.00
- overhaul and updated for NWN2 Patch 1.23
- added the ability to add Companion in "SoZ-Style"
- increased difficulty to compensate
- removed the 3C stuff (makes the download easier and faster)

2.00
- changed name from "Epic Fighting Campaign" to "Epic Campaign"
- updated to NWN2/MotB Patch 1.12
- very major update on all content

1.10
- Companions modified
- death system
- starting area added so I can add more modules (if I find the time)
- minor fixes / some stuff changed

1.00
- first release

==============================
Enjoy and have fun,

Lars Lausen (TopAceOfEarth)

Files

NameTypeSizeDownloads
Epic_Campaign_v3.00.7zEpic_Campaign_v3.00.7z
Submitted: 01-12-2008 / Last Updated: 08-19-2009
7z39.7Mb4722
EPIC CAMPAIGN 3.00 (18.08.2009)
SCORE OUT OF 10
8.46
14 votes
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SCREENS

The Dialing-Home-Device in action. It is used for instant travel.


Battle against a death cult.


Assault on a Dwarven Stronghold.


Your Companions (exept for the guy in the middle).


Devils Tongue, one of your Companions.


The Watcher will help you with your final decision.


V 3.0 Update





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Comments (30):

1 2 3

Posted by 190163520 at 2009-06-2922:48:51    
Are your character a Yuan-ti pure blood? This mod doesn't support any race from SoZ

Posted by swivel63 at on09/17/09
nwm. i figured it out.

Posted by swivel63 at on09/17/09
for some reason, when i play.....my PC is invisible and when i pull up the inventory, the game crashes. did i do something wrong? or is this not intended to play at version 1.22?

Posted by DaveFritz at 2009-04-0710:39:18    
Second that!!

Posted by aaronykg at 2009-03-1411:09:56    
Hi TopAceOfEarth, will you be adding SoZ support for both v1.21 v1.22? Really like to test out your module with my party of 4. Cheers!

Posted by Winwood at on01/06/09
Very Good, Deserves a Look

Posted by TopAceOfEarth at on08/29/09
Update coming this weekend to make it SoZ compatible and allow you to create your own Party. _________________________ EPIC CAMPAIGN 3.00 My builds are at nwn2.wikia.com and at nwn2db.com

Posted by Dragor14 at 2008-08-2409:50:27    
SPOILER: I have all 8 of the souls but when i talk to the forger he says that he could have made an epic one ring if i had the very souls in my pack. So he only gives me the normal ring. Please assist me with this problem.

Posted by TopAceOfEarth at on08/29/09
@siryugi007: glad you are enjoying it :) UPDATE FOR CHAPTER 2: Chapter 2 will be even longer then Chapter 1, there will be 3 types of "Missions" you can take. It will be a mix of low and high magic items to make more use of each character builds abilities and not so much the items themselves. - "Story-Missions" are for the storyline - "AoD-Missions" are a special I'm not going to reveal right now :p - "Arena-Missions" are Arenalike fights that'll earn you some money and another important ressource, let's call it "token" for simplistic reasons :) _________________________ EPIC CAMPAIGN 3.00 My builds are at nwn2.wikia.com and at nwn2db.com

Posted by siryugi007 at on07/30/08
I really enjoyed this mod! I played a Palidin/rogue and had a pretty good fight. Those rats are like fighting M1A1 Abram's tanks! Like doomshade11 said "they have the same HP as adult Red Dragons"......LOL Loved it and hope you come out with a sequel. I love hack and slash but I love the "interaction" between NPC's the best. Very good storyline. Played 3 times and plan to play 1 more time !@ THX

1 2 3

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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