City Adventure, Combat, Dungeon Adventure, Forest Adventure, Temple / Crypt Adventure, Various Settings
Scope
Medium
Content
Everyone
TricksTraps
Light
Roleplay
Light
HackSlash
Heavy
LevelMin
01
LevelMax
Any
Gameplay Hours
24
Patch
1.00
NWN2Game
NWN2:MotB
Description
This module has respawning encounters and containers, so each adventure can be replayed several times. It was the beginning of a permanent world, but I am uploading it now to get constructive criticism and suggestions and maybe a little scripting help from the community. In any case it should be a fun way to level up your characters. There are 6 companions available for single player and 5 may be utilized at a time.
Probably the maximum level you should play for now is 8. There are stores in Knights Landing that sell almost every level of weapon, magic and armor. The Temple sells healing potions and most clerical scrolls. Eventually I plan to add more areas, which should work well for characters of level 8 or higher. Also formal quests and journaling is in the planning stage, but will likely be added soon.
*******Important- Because this module zipped was over 25MB I had to submit the module and 2 erf files. Place them in your module folder then open the toolset and import PONB1erf and PONB2erf into your module and the module will then be complete. Any problems E-Mail me at [email protected]. I don't promise I can help you, but I will try.
02/23/08 Added a new quest. Letus Mansion. Just download the updated Pearls of North Beach File, re-import the PONBerfs 1 & 2 and the new adventure will be added. This is a beta so please let me know of any bugs.
Thanks.
******Important: To update your module download Pearls 2. You will not have to redownload the erfs, they are unchanged, but you will have to reimport them thru the toolset after you unzip the modules to the modules file. When unzipping to the module file go ahead and overwrite your old mod file.
02/24/08: Fixed locked door on Letus' Estate. If your copy of mod the estate door wont open you must redownload Pearls 2 and then once again overwrite Pearls of NB, then import the 2 ERFs sorry. Should have playtested from outside the mansion.
02/24/08 Patch to make the estate quest work properly. Download then unzip to erf then import into your module.
Credits: Thanks to Waleswizard for the city area, north beach, southern farms and old burial grounds. Thanks to Jezla9 for woodland trail.
So if no luck with hak etc Could you or somebody else expalin in simple terms 1 Download erf files to ? folder. I had noticed in NWN1 there was an erf folder. So i created one for NWN2, downloaded your erf folders but still could not enter warehouse. 2 You mention that you have to place erf files into module folder. Then enter toolset and import your erf files to modules folder. I have looked at toolset, may as well had a look at an alien language and no idea. How do you do this ie open toolset and import etc. again in "dummy terms". Hope you are OK
Posted by ericdoman at 2008-03-1300:46:58
Hey Roland Any luck with the hak file. I would imagine that you have spoken to Bioware about this for help? Hopefully you've had a chance to play a few games. Recommendations are Harp Chrysanthenum, Subtlety of Thay, Red Hand of Doom, Tears of Ilmarid and Moonshadows. If you are looking for low level mods ie beginning at lvl 1. ENOA4's Keep on the Borderlands and The Zelbross Affair.
Posted by Maytl at on03/07/08
I love respawning modules.
Posted by Filgrind at 2008-03-0513:01:11
I m waiting for the hak file too because I wasn't able to play Heroes of midpoint 5 with the erf file. Could you please do a hak with Heroes of midpoint 5 ? That would be great.
Posted by johnrbelt at on03/03/08
An interesting mod. A little longer than other offers by this author. Minimal story, no real character interactions. As advertised it is a hack and slash, not much more. It was fun to butcher the bad guys and the areas are pretty good. Good for an hour of CRPGing. _________________________ Failure is not an option
Posted by RolandGR at 2008-02-2920:27:48
Ericdomain: Finishing level could be around 10-12 by next update. Depends partly on whether you replay some quests.
Posted by ericdoman at 2008-02-2915:31:43
Roland Good to hear about update and replacing/removing erfs. I was struggling to sort that out. As soon as it is updated and as soon as I see it I'll play. Any estimation on finishing level. Just wondering about prestige class possibilities. Prob (yawn) stormlord again. My intention is to start at level 1
Posted by RolandGR at 2008-02-2712:54:19
To Gel214th No, but when this is updated next there will be no erfs to import. Hope to be able to do the update within a week of today.
Posted by Gel214th at 2008-02-2710:25:59
Could this be updated to use .hak files instead of having to import .erf files in the Toolset?
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone