"Storm of Zehir" is the gift that keeps on giving. To that end, some modders decided, "Hey, why don't we add more dungeons to it." Traps were set, schemes schemed, and marriages ruined by calamitous plans for further adventures.
You, NWVault community, can now play some* of the fruits of this little project.
Includes:
Gnome Outpost(The Fred)
Halfling Village(Jet Truebow)
Graveyard & More(Shaughn78)
The Inn of Hidden Tales(kamalpoe)
Underground Temple(Dorateen)
Ancient Shrine(Brian)
Naga Cave & Additions(MikeLM9215)
Coiled Cabal Outpost(Wyrin_D'njargo)
Darkstrand Maw, Pit of the Eye Tyrant, Creator Den, Cape of the Wise Man(Chaos Wielder)
Wow, that's quite a few! The thing is, due to the varied nature of the universe, the level and location variance was nearly perfect. 6 new locations for Samarach and 6 new for the Sword Coast. There's new low level adventures and, yes, even an opponent more powerful than the final boss of SOZ(be ready to die). There's a good amount of content to be played around with, and I, with the support of the NWN2 modding community, hope you enjoy this addition as much as I do.
NOTE:
All the new dungeons are visible at the start. You do not need to "find" them. This was a conscious decision so that long time players of SOZ would not need to scour the map. This could, possibly, be altered in future additions.
INSTALLATION:
Included within the project are individual instructions. Follow them to the letter--it's for your own good, really. However, it ought to be clear enough.
Mod folder goes in the modules folder.
HAK goes in the hak.
OVERRIDE in the override.
The bmu(music) goes in the music folder.
The specific instructions for editing the campaign folder are provided in the download, as they are slightly more complicated.
I cannot stress enough, however, that you BACKUP ANY FILES THAT ARE GOING TO BE OVERWRITTEN. If I could type in capital-capslock, I would. I highly doubt future problems will occur, but being careful is its own reward.
KNOWN ISSUES:
Waypoints will sometimes not display their mapnotes immediately upon finding one of the new dungeons. Upon re-entering the overland map, however, it should appear.
Journals entries for the new areas are not working. This is due to the transfer from individual projects to the whole. I apologize to the authors who spent time on this subject and for the players who might appreciate their addition. I will try and fix this in an update.
* "Wait a second", you say, a finger now sternly pressed against my face, "What's this business about 'expansion', and why is that pesky *asterisk floating around?"
Both excellent questions. You see, there are future additions that will be added to this pack. There are more adventures forthcoming, and this entry will be updated. Now, as far as an ETA, I'll provide a loving answer I've always wanted to give: "It's done when it's done."
If you'd like to submit a dungeon/area for future inclusion, please contact me via the forum link or by email:
Thanks, pal! I'll try this as soon as I can. Real life time is choking me right now. See ya!
Posted by Dorateen at 07:39:12 Voted10.00
Hi Raduziel, Thanks for posting your message SPOILER There is a second item you need in order to get the chalice. You have the cloak, but you also need something from one of the rooms where you first entered. When you have both these items, you will have the option to place first one and then the other on the platform, in order to get the cup. Hope that helps!
Posted by Raduziel at 2011-09-1117:38:50
I'm having an issue at the Underground Temple. MINOR SPOILER: I went to the plataform, gave the dwarf cloak and nothing happened. I've killed the head vampire and the yuan-ti to deliver the chalice to the dwarf and the entrance of the dungeon. The journal entrys are all blank. Not a clue of what I'm supposed to do. Can anyone help? How do I proceed to get de chalice? Thanks!
Posted by kamal at 2011-09-0914:46:09
@brindrel: saving the celestial is not possible. _________________________ Shadow Thief: Crimmor and Path of Evil blog Link
Posted by brindrel at 2011-09-0422:12:59
I've just started playing some of the expansion, but have two questions. 1) In the Inn of Hidden Tales, how do you free the bound celestial woman? Is it possible? 2)In the halfling village, how does one get Zombie rags? I believe Zombies typically drop claws and there seems to be no adventuring area in the village itself.
Posted by gumbee42 at 18:05:16 Voted9.50
Spoiler question: has anyone else had it during the evil beach tree thing, I killed everything but it says I cannot leave him alive. I looked and looked.
Posted by Dorateen at 13:01:58 Voted10.00
Hey Radegund, I'm a few weeks late seeing your comment. But if you happen to check back... There are two items you need in order to receive the cup. They are both items that would have been picked up in the dungeon. You will have to choose to leave the first item at the altar, and then the second item. That's when you will get the option to take the chalice. Hope that helps, and thanks!
Posted by Ugly_Duck at on08/15/11
@ Chaos Wielder: Hey, I got your email; don't know if you got my reply though, so I'll post it here. I'd LOVE to make some areas for the next project! Please note: I'm mostly good at making areas, but I have 'little to no' scripting ability, and I don't know how to make quests at all, either. _________________________ Ugly_Ducks Portfolio New Releases: Item Icon Booster: Gore Galor: Click Here Item Icon Booster: Loot Treasure: Click Here Combat City 24x24: Click Here Mine Quarry 2 Level Mine: Click Here [Other Endeavors] Terrain Texture Pack: Volume 1Click Here Item Icons: Volume 1 Click Here Loadscreen Pack: Vol.2 (Includes Vol.1) Click Here Longer Names Override: Click Here
Posted by TheTitan99 at on08/17/11
Good job! The concept alone is great.
Posted by WarrLoxx at on09/21/11
PLEASE MAKE MORE ON THIS!!!1! ABSOLUTLY FANTASTICAL!!!
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone