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NWN2 ENGLISH MODULES

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Name  The Maimed God's Saga
Author  Tiberius209
Submitted / Updated  08-16-2010 / 07-01-2011
Category  Single Player
Module Types  Roleplay, Various Settings
Scope  Large
Content  Mature
TricksTraps  Light
Roleplay  Heavy
HackSlash  Medium
LevelMin  06
LevelMax  06
Gameplay Hours  15
Categories  Class-Specific
Low-Power
Low-Loot
Patch  1.23
NWN2Game  NWN2:SoZ
Description
Intrigued by a cryptic call for heroes from a rural priest, you arrive in the hamlet of Riverford on the Delimbiyr River. There, you learn of the cries of a woman, the last of her line from a village high in the Greypeak mountains. As a champion of Tyr, The Maimed God, your mission is clear. You must rescue this woman from a centuries-old curse and restore the light of Tyr to a dying town lost to the ravages of time. But the obstacles are daunting. Cut off from civilization, surrounded by enemies, and opposed by a foe more powerful than you at first imagined, you have only your faith in Tyr to fall back on� and the aid of a mercurial ranger with a shadowy past.

For 6th level clerics only!
Must have Tyr as your deity
Only LG, NG, or LN alignments allowed
Low-loot, low-power campaign
Please see Character Creation Guide for further recommendations.

V1.01 is now up! Changes include:

� Fixed bug whereby Jacin werewolf would not attack player under certain circumstances.
� Fixed a bug whereby the PC could not repay Jellica the money owed by Grigor Behm under certain circumstances.
� Fixed a bug whereby asking Hild to find information on either St. Dunstan or the unnatural tree north of town did not activate the information in the archives.
� Removed Fake Gibbon from Navatranaasu if he isn�t dealt with by the time the PC kills The Mistress.
� Fixed a bug whereby the player would still get the romantic ending movie even if they rejected the companion�s overtures at the end.
� Fixed a bug whereby the two Waterdeep muggers would reappear after the encounter was finished.
� Fixed a bug whereby the player could not rest in the Mountain King cellar after defeating the ranger and panther.
� Fixed a bug whereby Jellica would not answer if asked about one of the statues of Alred I in the VanGhaunt gallery.
� Attempted to make Grayson�s appearance in the mansion foyer after the first crowd confrontation more robust.
� Handled some typos.

************************************

Content Credits:
Custom Campaign Music: StrangeCat Productions
Custom Campaign Logo: Nicolas Hugon

Files

NameTypeSizeDownloads
TMGS_Campaign.zipTMGS_Campaign.zip
Submitted: 08-16-2010 / Last Updated: 08-23-2010
zip1.8Mb3554
--
TMGS_Extras.zipTMGS_Extras.zip
Submitted: 08-16-2010 / Last Updated: 08-23-2010
zip4.1Mb3812
--
TMGS_Module1.zipTMGS_Module1.zip
Submitted: 08-16-2010 / Last Updated: 08-29-2010
zip81.1Mb3643
--
TMGS_Movies.zipTMGS_Movies.zip
Submitted: 08-16-2010 / Last Updated: 08-17-2010
zip72.3Mb3442
--
TMGS_Module3.zipTMGS_Module3.zip
Submitted: 08-16-2010 / Last Updated: 08-29-2010
zip62.1Mb3543
--
TMGS_Module2.zipTMGS_Module2.zip
Submitted: 08-16-2010 / Last Updated: 08-29-2010
zip92.5Mb3586
--
TMGS_Music.zipTMGS_Music.zip
Submitted: 08-16-2010 / Last Updated: 08-17-2010
zip57.5Mb3392
--
TMGS_Hak.zipTMGS_Hak.zip
Submitted: 08-16-2010 / Last Updated: 08-17-2010
zip28.6Mb4398
--
SCORE OUT OF 10
9.82
137 votes
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SCREENS

Campaign Logo


A horrible scene... but what caused it?


As a follower of Tyr, you often draw unwanted attention.


To restore your spells, you must pray each day.


Companion interaction


The Campaign Map: The Upper Sword Coast and the Delimbiyre Basin


Approaching The City of Splendors


An old sea dog tells an old legend





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Comments (30):

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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