Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN2 UI

- Jump to comments -
Name  KEMO Character Biography and Portrait
Author  KEMO
Submitted / Updated  02-14-2009 / 10-30-2009
Category  Major UI Change
Patch  1.22
NWN2Game  All
Description
KEMO Character Biography and Portrait (hereafter KEMO Bio) is an alternate character biography panel that allows players to edit information in-game.

KEMO Bio also brings back NWN1-style large portraits.

To edit your own biography, select the Edit Bio option in the context menu (right-click on your character). To view another character's biography, select Inspect from the context menu after selecting the other character. (Both of these options are right below Examine on their respective context menus.)

When editing your bio, type as much as you want to into the box. A scrollbar will appear if you go below the bottom of the box.

To add or view a portrait, click on the checkbox in the upper right hand corner of the bio panel. The portrait panel will slide out. If you are editing, initially the portrait will show a texture missing error. There is a small text entry box near the top of the panel, and by typing in the TGA filename (without the .tga extension) of the image you wish to use, you can add your own portrait to the KEMO Bio. The panel updates once per second, so when you type in the filename of a TGA in your override folder, it will appear on screen.

Other characters will show their portraits when you click the checkbox, or a texture error if the player has not yet selected a portrait.

BUILDERS/PW ADMINS:
Distribute packages of TGA portraits to your players (as overrides or in a HAK), or permit your players to share their TGA portraits among themselves. In order for a player to see her or another character's portrait, she must have the appropriate portrait TGA in her override folder (or in a HAK, if overrides have been turned off on the server). If a player does not have the necessary portrait, a texture error will appear.

Because of the way that these portraits are brought to the screen, they will not crash DM clients the way standard nwn2 player list portraits do. And, of course, these nwn1-style portraits are ginormous.

A standard TGA portrait is 256 x 512, which just happens to be exactly the size of a NWN1 large portrait. So, there are already thousands of portraits available for use with KEMO Bio.

Note: TGA files tend to be rather large and inefficient. My recommendation would be to convert them to 256 indexed color TGAs, which makes them considerably smaller without sacrificing too much quality. Alternatively, you can convert them to JPEG files but keep the .TGA extension. NWN2 will read them correctly even though they are JPEGs and not actually TGAs.

UPDATE 2/18/09 (version 1.1):
* I added the ability to select a random portrait from a set of portraits. It works as follows:

- create a series of up to 10 portraits
- name each file so that the word "pack" appears in each, somewhere
- put a digit at the end of the filename, 0 to 9
(example: myportrait_pack_0, myportrait_pack_1, myportrait_pack_2, etc.; but the_pack_thing0, the_pack_thing1, etc. will also work)
- when you edit your portrait in the GUI by typing in the filename, type in the filename of the last portrait in the series (so if there are 10, type in the filename of the one with the 9 at the end)
- your portrait panel will now cycle through your portrait pack, showing you the full set, and settle with the last in the set, confirming that it successfully sees all of the portraits in the pack
- when someone Inspects you and opens the portrait panel, s/he will see one of the portraits in the pack, chosen at random each time s/he Inspects
- if you do *not* have a pack, everything will work as normal, showing you and other players the one portrait TGA you entered into the portrait edit panel
- avoid using "pack" in any portrait filename that is not part of an actual pack, as this will prevent it from appearing

UPDATE 2/21/09 (version 1.11):
* fixed essentially cosmetic problems in the UI XML files; if KEMO Bio is working for you, you don't need to get this version
UPDATE 3/14/09 (version 1.12):
* fixed a problem in the script where non-pack pictures aren't displayed properly
UPDATE 9/22/09 (version 1.13):
* removed the portrait toggle; now uses a blank background when no image is present
* fixed a problem in the script where the final image in a pack set wasn't being displayed
UPDATE 10/31/09
* modified this description text, no script/gui changes

Files

NameTypeSizeDownloads
contextmenu.XMLcontextmenu.XML
Submitted: 02-14-2009 / Last Updated: 02-24-2009
XML78.94Kb732
(2/24/09) A version of contextmenu.xml that includes the options for PC Tools and DMFI as well as KEMO Bio. (PC Tools and DMFI are the most common contextmenu-altering PW systems.)
KEMO_Character_Bio_1.13.zipKEMO_Character_Bio_1.13.zip
Submitted: 02-14-2009 / Last Updated: 09-22-2009
zip458.25Kb957
(9/22/09) ZIP file containing the ERF and HAK for version 1.13, and a demo TGA portrait
SCORE OUT OF 10
9.85
16 votes
View Stats
Cast Your Vote!
Voting FAQ

PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS

The edit bio panel.


The edit bio panel with portrait panel open, and no portrait installed.


The edit bio panel with portrait panel open, and the "vaultdemo.tga" portrait installed.





You Must Be Logged In to Participate.
Comments (30):

1 2 3

Posted by MCMunroe at 2009-02-1821:10:38    
It must just be the Heeds PC tools holding it up.

Posted by kemo at 2009-02-1820:57:17    
Your contextmenu.xml is most likely to be in your Heed's PC Tools HAK, unless it has been merged already with something else. _________________________ KEMO Auctions | KEMO Beds and Tables | KEMO Bio | KEMO Custom Animations | KEMO Custom Chairs | KEMO Experience Award System | KEMO Jukebox | KEMO PC Scry | KEMO Storage System Kingdom of Haven admin

Posted by kemo at 2009-02-1820:55:09    
MCMunroe: If you email me your contextmenu.xml, I can merge for you. _________________________ KEMO Auctions | KEMO Beds and Tables | KEMO Bio | KEMO Custom Animations | KEMO Custom Chairs | KEMO Experience Award System | KEMO Jukebox | KEMO PC Scry | KEMO Storage System Kingdom of Haven admin

Posted by MCMunroe at 2009-02-1820:37:52    
We have DFMI, PC Tools... all of it. Merging HAKs, and XML is beyond my skill.

Posted by kemo at 2009-02-1820:26:02    
If you're using PC Tools, for example, then you have another contextmenu.xml, so you will need to integrate the two. (My version adds the Edit Bio and the Inspect radials, which you can search for cleanly since nothing else uses those terms in a stock contextmenu.) _________________________ KEMO Auctions | KEMO Beds and Tables | KEMO Bio | KEMO Custom Animations | KEMO Custom Chairs | KEMO Experience Award System | KEMO Jukebox | KEMO PC Scry | KEMO Storage System Kingdom of Haven admin

Posted by kemo at 2009-02-1820:24:06    
Do you have a contextmenu.xml file in another HAK? The Bio HAK only has the bio xml files and the contextmenu.xml, and if one of your HAKs has the contextmenu.xml it could be overriding the Bio one. _________________________ KEMO Auctions | KEMO Beds and Tables | KEMO Bio | KEMO Custom Animations | KEMO Custom Chairs | KEMO Experience Award System | KEMO Jukebox | KEMO PC Scry | KEMO Storage System Kingdom of Haven admin

Posted by MCMunroe at 2009-02-1819:46:41    
I think I'm missing something. I imported KEMO Bio into our PW. Put the HAK in the HAK dir Affiliated the kemobio.hak with the Module Imported the kemobio 1.1.erf into the Module Compiled All Saved. Loaded up the module in single player There is no contextual Edit Bio, from right clicking on my PC.

Posted by cepapoe at on02/16/09
Awesome, can't wait to use this.

Posted by Melliores at on02/16/09
Oh joy! This is a dream come true - I was wondering why could I not change the bio of my character since December 2006 and now I know why - Kemo was doing something else and not modding for NWN 2. This is a must have for RP servers out there. Thank you very much Kemo and I hope you do continue with NWN 2. _________________________ Khalidine - A Unique playing experience for everyone

Posted by Coolty3000 at on02/15/09
Another excellent addition.

1 2 3

You must be Logged In to post comments in this section.

10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Prefab Blueprints


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters