| Heurodis is dead and the threat she posed to the Realms is ended. Victory, however, is tinted with loss as the hero responsible for this great deed is lost into the cold, dismal Plane of Shadow, from whose freezing bosom few have ever returned. Unknown to all but its damned residents, there is, however, a trap laid between the planes, a tangled snare of magic and obsession set to lure the unwary, the foolhardy and the lost It is in this trap you find yourself, savior of Undrentide, lost in a dreamscape gone mad, ruled by a manipulator of destinies, the one known to his unwilling subjects only as the Dreamer. Your goal is simple: To wake up, to return to whence you came. To go Home. The Dream-Land is a dangerous place, wrought with peril and interwoven with the madness of its maker, but there is still hope lurking in the heart of it, and a few who resist. With the aid of a few of them, you might just make it. |