I went all the way back reporting about that locked door to Gronk, but it doesn't trigger anything... Dead end, but I was able to finish the game. _________________________ @ + jml, level 52 "Overgod? Is that like Supergod or something?", from "Citadel" "M?not shr this ishych u g?dea.", from "Prophet" series
Posted by RogueStork at on08/11/10
This was an excellent starting point for character ideas I recently had, I used a Bedine female exiled from her tribe for using arcane magic as a Sorcerer, I eventually plan to add Dragon Disciple to her. ++++SPOILERS++++ PROS - Nice short adventure playable in a brief moment. - Simple but fun quests. - Interesting puzzle that is fun to solve and not too hard to figure out. - Areas are not too big. - No overuse of poison/disease! Definitely a plus in a low level module. - I like how when I examine some creatures, the Difficulty makes them look tougher than they are, adds to atmosphere. - The kobolds were completely interesting and fun! CONS - There was a bit too much in the way of magic given out. I finished with three different daggers two that could be sold for lots of gold. The four wands found may use Cantrips (0 level spells) but should have had only 1 charge, the one needed for the puzzle. - You cannot kill the goblins. It is possible to catch them before they get away but they are virtually unkillable. If you catch them they should be killable. And when reporting on the goblins, the quest involving it does not get marked solved. - No reason for the Report Card on the crossbow given. Why give someone an item when it does nothing? Could have been developed into a quest somehow. - When the dance begins, Rizza and another kobold communicated using the same dialog as when Rizza found the character with the second kobold saying the character's lines. WEIRD - I do not understand why the trasition markers on the initial road were present when you cannot use them. - If my character has to say, "Goodbye," so many times again, I'll freak. I am just so unused to seeing it in the dialog.
Posted by shuurai at on09/30/09
Cool little adventure... really well done, with some slick animations. The maze was a nice feature.
Posted by Ylurien at 2009-07-1006:23:46
Pretty fun module but I'm stuck at the door with the sphinx. *SPOILER* I have gotten the white lens and placed it in the proper focus but nothing happens. What am I missing?
Posted by Kraven_Khor at on07/02/09
Woop typo, that should be not gonna give you full score. Sorry bout that.
Posted by Kraven_Khor at on07/02/09
fun little mod, very tight scripting and funny new ideas, i´m gonna give you full score because imo that wouldn´t be fair to long modules which have more work in it. just my opinion though, but nontheless nice work!
Posted by MrGhosh at on07/02/09
I just want to say . I came to know what Bioware Contest is. If I rate this according to that I will give it 9.25. _________________________ Neverwinter Balance Patch Balance Patch Votes according to Strict guideline. See the guideline page Link (\__/) (='.'=) This is Bunny. Copy and paste bunny into (")_(") your signature to help him gain world domination.
Posted by MrGhosh at on07/02/09
Not really any roleplay or Fights. This is a small mod all the marks are for cut scene and koboloid torture. _________________________ Neverwinter Balance Patch Balance Patch Votes according to Strict guideline. See the guideline page Link (\__/) (='.'=) This is Bunny. Copy and paste bunny into (")_(") your signature to help him gain world domination.
Posted by Yanos at on03/27/09
This is great. The best kobold mod ever done, hehe.
Posted by Kilvain at on03/22/09
Great dialog, impressive scripting, fun dance scene. I really enjoyed this one. These are kobolds even Deekin would be proud of.