Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN MODULES

- Jump to comments -
Title  Snickersnack!
Author  nereng
Submitted / Updated  07-19-2007 / 05-01-2013
Category  BioWare World Design Contest
Expansions  Requires Both Expansions (SoU & HotU)
Setting  Desert, mines, dungeon.
Gameplay Length  I can run through the module in less than 30 minutes myself, but a new player will likely spend more time.
Number Players  Some effort was put into making it possible for two players to play the module together, but it has not been tested.
Language  English
Level Range  1-3
Races  Any
Tricks & Traps  Light
Roleplay  Light
Hack & Slash  Light
Classes  Any
Scope  Small
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  06
Max # Players  02
Min # Players  01
Min Character Level  01
Content Rating  Everyone
Gameplay Hours  <1
Description
You have wandered into the terrible Anauroc Desert, looking for fun and adventure. At a roadcross a big signpost catches your attention...

Warning: this module has humorous content.

Files

NameTypeSizeDownloads
Snickersnack.rarSnickersnack.rar
Submitted: 07-19-2007 / Last Updated: 07-19-2007
rar284.08Kb1899
Module and Readme
SCORE OUT OF 10
9.5
37 votes
View Stats
Cast Your Vote!

AWARDS



PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS
No Images




You Must Be Logged In to Participate.
Comments (55):

1 2 3 4 5 6

Posted by Graymaster at on03/19/09
Oops, thought I had.

Posted by McV at on02/06/09
Edit (with spoilers): In response to my previous post, I believe the door problem I mentioned was caused by the "listener" at the door going hostile and then moving away from the doorway when I attacked the kobolds. This could be fixed, I think, by editing the listener's faction - not that it needs to be, but it's one solution to the problem. Best! _________________________ [Blog] [Revenant Module] [The Immortal Module] [Darkened Ruins Reskin] [Immortal GUI Alpha Test]

Posted by Hetaera at on03/05/09
My sibling and I like kobolds, so we tried this (a while ago) and found this module very likable. It was short, amusing, and made us laugh--- multiple times. It was the little things, such as the Vorpal Blade being a little dagger, the cutscene at the beginning, and the sign. The entire module, except for the little maze, was hilarious to us, for some reason.

Posted by amers1015 at on03/03/09
Excellent work! I agree with McV's comments regarding the maze but it seems to be an NWN weakness as opposed to a builder issue. Very fun game, entertaining characters, and some humor. Very nice job! _________________________ The less you know, the more you believe.

Posted by McV at on02/06/09
Lovely work - lots to do, well polished, and relatively short. Two small issues (sort of spoilers): 1. How empty the maze was - I realize, however, that a large maze is likely the only way to get a NwN maze to "work," so this is not a major problem. 2. Also, I'm not sure why, but when I first started playing I tried attacking the kobolds "just to see what would happen." Factions reset as they should and I was able to ask the temple cleric to send me back where I died. However, when I then tried to use the password to open the door to the oasis, it wouldn't work. I don't know if this was intentional (as in, if the PC attacks the kobolds, they seal the door), or an accident of scripting. Either way I recieved no message explaining it, so I thought I'd mention it just in case it was a bug. Really, really nice work. _________________________ [Blog] [Revenant Module] [The Immortal Module] [Darkened Ruins Reskin] [Immortal GUI Alpha Test]

Posted by onefish2 at on01/19/09
Lots of fun. I much prefer playing modules like this, which are polished, with interesting dialogues, characters, and fun things to find, without too much downtime, instead of big but somewhat empty or less polished modules. Took me about an hour.

Posted by lreit at on01/13/09
very fun! kobolds rock! please add more levels...maybe a basement or parking garage!!??

Posted by udasu at on09/07/08
Fun! _________________________ Well, y'know... Sometimes you eat the bar, and..

Posted by Jamro at on08/20/08
Hot damn, I'm giving far too generous scores for itty bitty modules, but there you are. This was just the perfect little thing, took me exactly one hour to play through. Tremendously well crafted areas, humour and a little bit of action. Everybody should play this through just to get a look at the catapult action. :) The goblins at the door were a second favourite.

Posted by Rocket_Bird at on07/22/08
I just downloaded this module about an hour and a half ago, and have just finished it now. It was a blast! It totally made my afternoon! The cutscenes were well made, the scripting is incredible, and I received plenty of good laughs. I simply can't give you anything lower than a 10, great work! _________________________ RB

1 2 3 4 5 6

You must be Logged In to post comments in this section.

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Tools


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters