Balanced and tested for single-player, but should work in multiplayer.
Language
English
Level Range
Designed for a single first-level character of any class.
Races
any
Tricks & Traps
Light
Roleplay
Heavy
Hack & Slash
Medium
Classes
any except paladin
Scope
Part of Series
DMNeeded
No DM Required
Single or Multiplayer
Single Player
Max Character Level
01
Max # Players
01
Min # Players
01
Min Character Level
01
Content Rating
Teen
Alignments
Non-good strongly recommended! Good characters will shift to Neutral upon loading the module!
Description
WARNING: THIS MODULE DOES NOT CURRENTLY WORK WITH HOTU, AND MAY NOT WORK WITH v.1.61 AT ALL. I'll fix it when I can, but that involves a bunch of uninstalling/reinstalling expansions, and a friend has some of my NWN disks right now. The problem is with polymorphing into a raven to fly back to your lair, which isn't necessary to finish the mod but eliminates a LOT of walking since you go back home often to build new skeletons. In Bone Kenning you play a thanaturge, a necromancer from a long family tradition who animates bones through a ritual called the Incant of Reanimation.
I play this mod with my Priest necromancer and I love the whole of this mod ! The stuff is perfect, the scripts work well (with help of necklon happily for the flight ;) Great thanks to him). The story and dialogs are excellent. Only default : the lack of sequel...
Posted by Jess_ at on03/12/06
Just awesome and wonderful work :o Only default is the lack of the sequel...
Posted by Daminite at on12/11/05
I found what i was doing wrong. through the advice of a friend i had been using the expanction disabler soas not to bind the mod to hotu
Posted by Daminite at on12/11/05
i seem to be completely incapable of doing this. i tryed just pasting is in and i tryed overriding maching lines anf the teleport still didnt work for me
Posted by Steve_Savicki at on12/06/05
Haunting environments perfect for the module. However, -.25: For strictly evil alignment. If you could serve the forces of good (a good Thanaturge perhaps), that would raise my vote. Though your alignment points don't change, the roll of being evil disappointed me. -.25: For not making this HoU compatible. Yes, I had to walk back to my lair. _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve
Posted by janelle at on11/12/05
I'd never played an evil character before, but the premise here is intriguing and well-executed.
Posted by Skald at on10/15/05
This mod, along with the Lone Wolf ones, truly showed me how amazing and creative the user community mods could be and is directly responsible for my still playing NWN today. Thank you.
Posted by Undead at on09/15/06
hey neclon, you are the greatest. I just copied and pasted what you got here, restarted a new game (same charector) and now it works!!
Posted by jjenks at on09/22/05
Great one. I played as a neutral/evil thief. == SPOILER == Really cool concept - I wish there was more of a purpose as to having so many bones/skulls at once like using an army of skeletons for some purpose or another. I thought the dialogue was top notch and same with the character development - you TRIED and it WORKED. It's a shame there isn't a way to make the skeletons have different models depending on the combination of bones/skulls but I'm sure that would take forever to do.
Posted by Magus65 at on09/07/05
Great mod... but Lewis ... well lets say we think your kinda dead with the lack of output ( think or have a good assumption kinda funnny your dead like the undead you make in this game awsome henchmen scripts... wished you were here Magus65 a fan and a depressed soul)