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NWN MODULES

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Title  Bone Kenning I: Art of the Thanaturge (v.1.04)
Author  Wes Lewis
Submitted / Updated  03-09-2003 / 05-01-2013
Category  Dramatic
Expansions  Works on all versions
Setting  the remote village of Kavesk
Gameplay Length  5-6
Number Players  Balanced and tested for single-player, but should work in multiplayer.
Language  English
Level Range  Designed for a single first-level character of any class.
Races  any
Tricks & Traps  Light
Roleplay  Heavy
Hack & Slash  Medium
Classes  any except paladin
Scope  Part of Series
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  01
Max # Players  01
Min # Players  01
Min Character Level  01
Content Rating  Teen
Alignments  Non-good strongly recommended! Good characters will shift to Neutral upon loading the module!
Description
WARNING: THIS MODULE DOES NOT CURRENTLY WORK WITH HOTU, AND MAY NOT WORK WITH v.1.61 AT ALL. I'll fix it when I can, but that involves a bunch of uninstalling/reinstalling expansions, and a friend has some of my NWN disks right now. The problem is with polymorphing into a raven to fly back to your lair, which isn't necessary to finish the mod but eliminates a LOT of walking since you go back home often to build new skeletons. In Bone Kenning you play a thanaturge, a necromancer from a long family tradition who animates bones through a ritual called the Incant of Reanimation.

TO GET FIXED VERSION DOWNLOAD THIS: Bone Kenning I: Art of the Thanaturge (Neclon/Jml fix)

Interviews

SubmittedTitleAuthor
2005-07-04Interview with Wes Lewis (Bone Kenning I: Art of the Thanaturge)Maximus

Files

NameTypeSizeDownloads
Art_of_the_Thanaturge.zipArt_of_the_Thanaturge.zip
Submitted: 03-09-2003 / Last Updated: 03-28-2003
zip7.8Mb42896
--
SCORE OUT OF 10
9.65
366 votes
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Comments (662):

1 2 3 4 5 6 7 8 9 10 11 .. 67

Posted by Jess_ at on03/12/06
I play this mod with my Priest necromancer and I love the whole of this mod ! The stuff is perfect, the scripts work well (with help of necklon happily for the flight ;) Great thanks to him). The story and dialogs are excellent. Only default : the lack of sequel...

Posted by Jess_ at on03/12/06
Just awesome and wonderful work :o Only default is the lack of the sequel...

Posted by Daminite at on12/11/05
I found what i was doing wrong. through the advice of a friend i had been using the expanction disabler soas not to bind the mod to hotu

Posted by Daminite at on12/11/05
i seem to be completely incapable of doing this. i tryed just pasting is in and i tryed overriding maching lines anf the teleport still didnt work for me

Posted by Steve_Savicki at on12/06/05
Haunting environments perfect for the module. However, -.25: For strictly evil alignment. If you could serve the forces of good (a good Thanaturge perhaps), that would raise my vote. Though your alignment points don't change, the roll of being evil disappointed me. -.25: For not making this HoU compatible. Yes, I had to walk back to my lair. _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve

Posted by janelle at on11/12/05
I'd never played an evil character before, but the premise here is intriguing and well-executed.

Posted by Skald at on10/15/05
This mod, along with the Lone Wolf ones, truly showed me how amazing and creative the user community mods could be and is directly responsible for my still playing NWN today. Thank you.

Posted by Undead at on09/15/06
hey neclon, you are the greatest. I just copied and pasted what you got here, restarted a new game (same charector) and now it works!!

Posted by jjenks at on09/22/05
Great one. I played as a neutral/evil thief. == SPOILER == Really cool concept - I wish there was more of a purpose as to having so many bones/skulls at once like using an army of skeletons for some purpose or another. I thought the dialogue was top notch and same with the character development - you TRIED and it WORKED. It's a shame there isn't a way to make the skeletons have different models depending on the combination of bones/skulls but I'm sure that would take forever to do.

Posted by Magus65 at on09/07/05
Great mod... but Lewis ... well lets say we think your kinda dead with the lack of output ( think or have a good assumption kinda funnny your dead like the undead you make in this game awsome henchmen scripts... wished you were here Magus65 a fan and a depressed soul)

1 2 3 4 5 6 7 8 9 10 11 .. 67

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